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ORBI (A Survival Game)'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #291 | 3.506 | 3.506 |
| Audio | #386 | 3.289 | 3.289 |
| Game Design | #518 | 3.295 | 3.295 |
| Overall | #618 | 3.141 | 3.141 |
| Graphics | #778 | 3.018 | 3.018 |
| Innovation | #781 | 2.855 | 2.855 |
| Theme | #854 | 2.880 | 2.880 |
Ranked from 166 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
I have two features that include REWIND. One is the reversal of enemies of like colors and the second is actually turning time in REWIND for up to 5 seconds to help avoid enemies. (Some enemies are not effected on purpose)
Did you write most of the code yourself and made all the assets from scratch?
All code and assets are my own. I have uploaded 3 Audio files that I did not create myself
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Comments
Love the music and the game is really fun too, I wish I knew how to rewind from the beginning though :D Good job overall!
Thanks jsokol! Will start working on that tutorial soon.
Fun game with great music! I will admit it took me a little bit to figure out how to use the rewind mechanic but it did save my runs more than once when it did haha Keep it up!
Thanks for the review Cudzer! What did you think about my twist on the mechanic that not all the enemies were effected by the rewind? I thought it would add a bit of complexity to it. Not sure if that proves true.
Things I liked, I thought the controls were *very* smooth, I liked the feeling of sliding around as I played. The act of matching the colors to the correct squares was also cool and I really liked the fact that the circle got bigger the longer the game progressed without hitting anything.
Things I didn't like, I think your game would have benefited from some form of tutorial or some way to better have the player learn as they played. Even when I got hit by an obstacle it was hard to tell what happened and whether it was good or bad.
Other than that though, I think you should be very proud of where your game has ended up and I hope to see more games from you in the future.
- Von Harley
Wow. I love the effort that you have put into reviewing my game. I had always planned a tutorial, but time didn't permit. You are also not the first to suggest that, so noted as a must have feature moving on. Thank you very much and I am going to follow you. Feel free to do the same.
Nice music and game, but a tutorial on how to use the "reversal" mechanics would be nice :)
Thanks! Will add that for sure!
Cool concept mate :) Awesome!
Thank you!
Got 1060! Prob it's really bad, but had fun. Good audio and graphics fit. Really good submition :)
Thank you Manus! I appreciate the comments. When I get a more polished game I will reach back out to you and everyone.
Thanks :) looking forward to it
I enjoyed the game a lot after watching the trailer and seeing how to play
Thank you for the comment! I plan on having an in game tutorial.... with time slowing down and pointing out the features, but I ran out of time.
Not bad, a simple dodging game with a rewind mechanic. It's simple and fun, without any overly complicated mechanic.
Only problem I can think of is that I rarely use the rewind feature, as this is a very fast paced game, so all of my attention is in dodging/getting the same colour. But all in all, good job!
Yeah, I also hardly use the rewind mechanic. Thanks for your input!
Very cool game! This would be perfect for phones.
Thank you! I plan on porting that over, but I still have a lot to work on. Tutorial, achievements etc.
Almost perfect, I just would've liked a tutorial.
But after learning how it works, it became great!
Good job :)
Thanks for comment. I will put the tutorial in for sure! Just ran out of time.
i didn't really understand the game very well at first but after i got the hang of it , it felt good . would appreciate if u had a way tutorial or sth to let u understand the game. nether the less this game was good . Congratz on finishing! <3
Thanks Nnarruqt! I had planned on an in game tutorial. Just didn't have the time. I plan on doing this for sure though. Thanks for the comment.