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A jam submission

RetroScapeView game page

Time-Trial Puzzle
Submitted by Jelli Studios — 3 hours, 51 minutes before the deadline
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RetroScape's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#1433.6683.668
Graphics#1564.0154.015
Overall#2403.5763.576
Theme#2423.8323.832
Game Design#3773.4653.465
Innovation#3883.3663.366
Fun#6013.1093.109

Ranked from 202 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
BE SURE TO READ DESCRIPTION BEFORE PLAYING!

This is RetroScape. If you're a fan of portal, you'll love this game.

As you traverse through your space ship, you must unlock each door to get to the next room. How do you unlock these doors? Well, in order to solve each puzzle, you realize you must go back in time to look for clues, get past debris, air holes, and many more obstacles. You must use your rewind ability, watch your oxygen levels, and health simultaneously as you try to solve our puzzles.
CONTROLS:

WASD - Movement

E - Interactables

Q - Rewind

TIPS:

A lot of things in the game are interactable, which includes the following:

Buttons | Switches | Turret Switches | Cubes | Symbols | Oxygen & Health Packs

When you use your rewind ability, after moving in the past you teleport back to your original position in the present. This is key to solving some levels.

Turrets are activated in the present but deactivated in the past. Unless you turn them on in the past ;)

While in the past, your ships hull isn't breached, which means you don't lose oxygen while you're in the past. This is key to managing your oxygen.

Hull Breaches decrease your oxygen loss rate substantially. DON'T GO NEAR THEM in the (present state).

In order to get access to some cubes you must use a cube (maybe even multiple)

Did you write most of the code yourself and made all the assets from scratch?
All code was written by us! All assets were made by us except music and royalty free SFX. Music artist gave us permission to use his music. Artist was given credit in our game description.

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Comments

Viewing comments 3 to 1 of 123 · Previous page · First page
Submitted(+1)

Really nice take on the theme

Developer (1 edit) (+1)

Thanks for the Rating! i’m intrigued by your game! time to check it out!

Submitted(+1)

At first it looks a bit confusing, but it gets clear after playing a little. One thing I don't like very much is the death, that sometimes feels unfair, since it forces you to start over. But the gameplay itself is fun, and the art and music are perfect

Developer

Thanks for the feedback! We implemented a “Dev mode” that turns off oxygen consumption for this reason - To allow people explore the levels and have fun! Check our description on how to activate this GOD mode!  

Submitted(+1)

Loved the game all the way round! The puzzles were well designed and the art fit very nicely. Great job guys and good luck!

Developer

Thank you very much! We’ll be sure to rate your game too!

Viewing comments 3 to 1 of 123 · Previous page · First page