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The Projectile's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Game Design | #194 | 3.742 | 3.742 |
| Overall | #300 | 3.505 | 3.505 |
| Fun | #317 | 3.484 | 3.484 |
| Theme | #326 | 3.710 | 3.710 |
| Innovation | #418 | 3.323 | 3.323 |
| Graphics | #427 | 3.581 | 3.581 |
| Audio | #466 | 3.194 | 3.194 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
You can rewind the player projectile and kill enemies while it's rewinding and activate pads
Did you write most of the code yourself and made all the assets from scratch?
Most of the code was written by me, main mechanic code was from Brackeys rewind tutorial and enemy waypoint code from Sebastian Lagues Intro to game dev tutorial E23.
All assets are made by me and Vajdani (doesnt have an itch account)
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Comments
Most fun I had so far.
That rewind mechanic used for puzzles and combat is genius.
Good game. Really enjoyed playing it. I can think of two little details where I think the game could be inproved. First, some music in the background and second, maby changing backspace and enter for something that is closer to WSAD.