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A jam submission

Space RaidersView game page

top down space shooter
Submitted by gllees — 1 hour, 3 minutes before the deadline
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Play Space

Space Raiders's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#10582.6672.667
Visuals#13152.6252.625
Gameplay#13472.3332.333
Overall#13712.4032.403
Innovation#14232.1672.167
Theme#14692.3332.333
Enjoyment#14782.2922.292

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
You must risk dying (losing your points) in order to progress and get more points.

What code and assets did you not make from scratch during the jam (if any)?
The main code (besides libraries) and all assets were made from scratch.

How many people worked on the game?
3

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Comments

Viewing comments 20 to 1 of 21 · Previous page · First page
Submitted

Unfortunately I couldn't get the game to progress beyond the screen after the start "start" button; it kept crashing. I'm running Windows 11. I see some SDL3 dlls - what did you write the game in?

Submitted

You have to extract/copy the game in your pc. Can't play directly.

Submitted

Flying around feels pretty fun, but shooting was a bit tough. I think that can be fixed with some camera changes. It's unclear how you're meant to start the game.

Here's a vod of me playing your game. Thanks for sharing!
https://www.twitch.tv/videos/2556382885?t=02h57m58s

sorry its a little unclear, but there is a way for you to aim better by pressing Right Mouse button

Submitted

I liked flying around and the concept of needing to get more points as the enemy star made it harder to hold on to your upgrade points. I think you have the base of a very fun gameplay loop! I can say I was a little confused what my win condition was, whether it was fully upgrading my ship or defeating the enemy star. Best of luck with wherever you take this in the future! 

Submitted

The game music is great and I think the concept is interesting. The control are a bit hard but otherwise pretty cool

Submitted

A small added tutorial would help otherwise fun little game!

Submitted

Nice movement physics! I got lost too at the first UI screen and didn't know what to do, maybe spawning the player next to the upgrade base would be easier, overall nice little game, well done!

Submitted

Really fun game! Love the physics, music, and cozy stars background. Could use a better tutorial, fullscreen support, and visual feedback for enemies. Random spawners might make it even more engaging. Great job overall :)

Submitted(+1)

Not sure how to play the game. It's hard to control but the visuals are great!

Submitted

Found it pretty confusing, didn't help that the window size made it very small on my screen and hard to parse. Still pretty impressive work for a jam though :)

(+1)

thanks, it couldn’t be finished fast enough, but we’re gonna work on it after the jam, glad you liked it

Submitted

fun game, i like the physics partof it although a little bit of slow down especially sideways would makeit way smoother to play, it fe t great to move around although . Here are some quick suggestions to maybe make it better (idk what you guys were aiming for so maybe some of the things i critizie are intended) but it was quite hard to figure out what to do in the beginning, also i can't set this game in fullscreen mode, i think you guys should also definitely add visual  feedback to killing the enemies (a simple directional particle effect or a little glowing animation would go hugee ways) also i think the shop is a little bit weird when you first spawn in with like the jittering going on, but overal solid entry you guys made

Submitted

the art is very good, i like the nostalgic feeling of it.

Submitted (1 edit)

I'll be very honest here. I was quite confused going in the game and I think some tutorial content would help. I'm also not so sure about the goal of the game. Is the enemy star killable? Do I try to go for enemy ships? Where is my hit points? What does each upgrade do? I think the core concept is there and the game has potential, but it could use a little more communication with the player.

thank you, I agree, the enemy ship was supposed to be killable but that was forgotten about, after the jam we are going to work on it

Submitted

Fun game, gave me asteroid vibes!!

Submitted

pretty simple and enjoyable game, but in my opinion you might wanna make random spawner for the enemy ships because going back to upgrade and going there to kill them is kinda annoying personally tho, otherwise great game 8/10 ❤️❤️

Thank you

Submitted

Very fun and simple game! Feels very polished! :D 7/10 foxes 

(+1)

thank you so much

its a cool game, but like other comments said didnt really know what i was suppose to do at first. also would have prefered normal wasd controls cuz it was really hard to move and shoot properly resulting in me dying. still fun game, enjoyed it 8/10 :)

(+1)

you can use wasd controls, but thank you

Submitted

Cool game!

I was a little confused at the start and even restarted the game once. I finally figured out that you need to press an arrow key to begin. Maybe you could add a simple instruction for that?

Other than that, the gameplay is really smooth, but I found the ship controls to be quite challenging. Still, a great entry!

thank you after this jam is over a tutorial will be added along with some better gameplay

Submitted

I also noticed the issue with the UI getting stuck at the start, but managed to get out it fairly quick! I actually really love this game! The music goes hard, for some reason the stars background feels really cozy to me? Gameplay is really smooth and satisfying! I just wish there was more to do!

thank you, once this jam is finished me and my team will add more and give the player more to do.

Submitted

Good work. But your game should have a tutorial to guide players.

thank you

Submitted

It’s a good game, but it could use a bit more guidance at the beginning. During the first few minutes, I was just clicking around the screen waiting for something to happen. Also, I wasn’t really sure which enemies I needed to defeat — or if there were any enemies at all. If you plan to keep developing the game after the jam, it could turn out to be really fun!

(+1)

that’s what we were thinking, after the jam we’ll make a tutorial and fix the enemies, but thanks for the rating and comment

Viewing comments 20 to 1 of 21 · Previous page · First page