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Wingmage VR's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1938 | 1.219 | 2.333 |
| Innovation | #2036 | 1.219 | 2.333 |
| Gameplay | #2036 | 1.219 | 2.333 |
| Theme | #2099 | 1.219 | 2.333 |
| Overall | #2137 | 1.132 | 2.167 |
| Enjoyment | #2151 | 1.044 | 2.000 |
| Visuals | #2199 | 0.870 | 1.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The player is an inexperienced mage, and their magic is prone to blowing up in their face. They can risk charging stronger spells, at the expense of maybe losing a bit of health along the way
What code and assets did you not make from scratch during the jam (if any)?
3D models are from paid assets. Some core VR code is adapted from previous projects
How many people worked on the game?2
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Comments
Interesting game!
I really enjoyed playing your game
I don't have controller and I'm not sure can I play without controller.