Fun game, I really like it.
Play Beast Aboard
Beast Aboard's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #152 | 4.156 | 4.156 |
| Audio | #357 | 3.406 | 3.406 |
| Innovation | #565 | 3.219 | 3.219 |
| Overall | #578 | 3.266 | 3.266 |
| Theme | #765 | 3.031 | 3.031 |
| Gameplay | #784 | 2.938 | 2.938 |
| Enjoyment | #998 | 2.844 | 2.844 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
That little monster does not want to be captured. The beast will transform your ship in a mess. You have 3 minute to survive. Nothing can go wrong.
What code and assets did you not make from scratch during the jam (if any)?
Only sounds have been generated by ChipTone.
All arts and code were done during the week
How many people worked on the game?3
Comments
Cool game! I had some issues to activate the the doors and the frog getting stuck in the beggining sometimes. that asside its a cool game. Well done!
Really great entry into the jam, congrats. I only had some troubles locking the door, like if the cliclable area of the button was smaller than the graphic, but I got it eventually. Also, I have not seen any cogs on the ship monitor UI when something was broken.
Really like the space setting and the easter egg reference to han solo. Game took a second to learn but once i did it all came together and was super fun to play. Really enjoyed it! Great work!
Very nice Game, I think it's a bit too zoomed out and the font is hard to read if there is no solid background. Pretty nifty and smart idea, reminded me a bit of FTL: Faster than Light. Which as good thing ;)
I ecountered some bugs. One time the alien wouldn't leave the room and I just needed to wait for the timer to run out. One time he was just walking in the upper floors and then suddendly I got the message that he escaped. Other than that pretty nice game :)
Overall this game is great, but when you replay the game basically doesnt work and i didnt understand how to fix the oxygen. But again this game is awesome.
Great job, loved the art style and concept!
There seem to be some glitch in the game where the monster did not walk through the door.
Stunning sprites, amazing. The red-with yellow letters are not very readable though.
Gameplay is a little bit finicky: the monster glitched through the doors some times or doors could not be closed. One time, it just got stuck on a wall until the end.
Good job putting something together for this jam :)
I like the art a lot, the background is beautiful and the ship has many details. It took me some time to understand the game (the tutorial fades away too fast for me to have time to read it). But once I got it it was nice! But sometimes the frog gets stuck for the whole game.
Very nice sprites ! I really wanted to play but I however was not able to pursue because of the "spaceship moving background" that bothered me too much visually
Nice game, original concept, the graphics are excellent.
Congratulations,
haven't played FTL so it seemed quite new to me. I like the level design and the main idea of trying to contain a frog in a spaceship :) I was not able to make the game full screen on chrome but maybe I just couldn't find it. Overall pretty cool!
Nice little game you've made!
Once I saw that it looked like an FTL ship I kind of knew what to do, so that was smart. Sometimes I failed for no apparent reason though, my systems seemed fine. Are there areas where you really, really souldn't let the alien thing inside?
Graphics were very cute, and everything seems coherent. The doors leading up/down were a little harder to spot, but it works since you can easily navigate via the room overlay. Love that you went for pixel art, I'm a big fan of it too.
Some kind of music would be nice. Even something simple like the theme from "The thing" would have worked I think. The sound you had in the beginning sounded like a good start. However, I totally get that it wasn't prioritized :)
I wish that I could restart the game, or at least skip the intro when the alien gets stuck. Since one round is only 3 minutes it wouldn't be a big deal if I had to restart it a couple of times. Got to play to the end (well, a failure is an end too, right?) about 3 out of 7 runs. Had really fun with it, so good job!
Thank you very much. The frog will break a random special room at each destination.
If it reaches the Pod (opposite side of the start position) then it escaped !!
Thank you for this hugh review.
As the game is a bit mechanical, I have added a informative screen when you start playing.
Pressing Escape and Back to Menu you can replay in the same run :)
Breaking the pilot will slow the timer !
Breaking the engine or the oxygen will deplate the air at different speed !
Breaking the camera room will remove the room status from the Tab extension !
Breaking the Gravity slows you down !
I like the idea, the gameplay is similar to FTL (Faster Than Light). That green monster was stuck most of the time so I'm a bit sad that I couldn't get the full experience. It would be cool if monster could damage you (player). Nice game!




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