Absolutely fascinating idea, would love to see where it could go after the jam!
Play game
Extraction's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #136 | 3.826 | 3.826 |
| Innovation | #219 | 3.652 | 3.652 |
| Overall | #277 | 3.543 | 3.543 |
| Enjoyment | #306 | 3.652 | 3.652 |
| Audio | #371 | 3.391 | 3.391 |
| Gameplay | #478 | 3.261 | 3.261 |
| Visuals | #604 | 3.478 | 3.478 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Extraction is a game about taking risks and the consequences when things go wrong, despite reassurances to the contrary.
What code and assets did you not make from scratch during the jam (if any)?
I reused a couple of textures and sound effects from previous projects (e.g. I use the button click sound in everything..!).
How many people worked on the game?1





Leave a comment
Log in with itch.io to leave a comment.