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DISASTER PROOF's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #86 | 3.917 | 3.917 |
| Gameplay | #162 | 3.683 | 3.683 |
| Theme | #216 | 3.667 | 3.667 |
| Overall | #223 | 3.608 | 3.608 |
| Enjoyment | #358 | 3.600 | 3.600 |
| Visuals | #500 | 3.617 | 3.617 |
| Audio | #576 | 3.167 | 3.167 |
Ranked from 60 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
As a builder, you must construct buildings to keep people safe. Their lives are in your hands. So, nothing can go wrong... or will a disaster take everything down?
What code and assets did you not make from scratch during the jam (if any)?
Everything was made from scratch
How many people worked on the game?1
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Comments
Cute little physics-based building game! I think making the tetronimos have more effect on the physics (eg. by sticking together) could make add a bit more complexity to the player choices though!
Great one for a first project. By the way I'm not really sure that's a bug or feature but somehow I manage to get all the pieces at once while pressing space key. Congrats.
Wow! Great game! It was very clever combining tetris pieces with building mechanics! I would have liked to have a grid so I could calculate where the block was gonna drop
You really had me there, I thought nothing could go wrong...
...until the last level 😐
Really fun concept & implementation!
Great game!
This is a really great game. I love the simple and easy to understand core game mechanic. The block remind me of tetris. However there are some areas where it can be improved.
1. An option to cancel my block selection would be nice.
2. A few more extra sound effects for choosing a block, rotating etc would really make the game feel a lot more lively.
3. A simple indicator on where the block would fall could also be nice.
Other than that, the visuals, the effects and everything else is great. Keep up the good work!
Fun game. Its pretty easy to stop the wrecking ball when you are blowing up blocks in the final level though. Just blow up the blocks near the wrecking ball and they kill its momentum.
This is such a unique and fun game! I loved playing it. One small suggestion: it’d be great to add hints explaining why certain actions were unsafe or caused failure. This could help players learn and enjoy their progress even more!