Well, it's hard to rate a multiplayer game if you don't have friends to play with *plays sad music*. Consequently, I can't progress past the area with the button, and unfortunately, there’s no single-player mode. But I'll take your word for it that the multiplayer works as it should—my respect for putting together a working prototype with multiplayer in a week is amazing.
Play game
Hate it when this happens's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #503 | 3.271 | 3.271 |
| Theme | #716 | 3.083 | 3.083 |
| Gameplay | #720 | 3.000 | 3.000 |
| Overall | #773 | 3.063 | 3.063 |
| Audio | #815 | 2.917 | 2.917 |
| Visuals | #880 | 3.125 | 3.125 |
| Enjoyment | #891 | 2.979 | 2.979 |
Ranked from 48 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The game is about people "summoning a demon" as a joke, but they actually spawn a demon on accident.
What code and assets did you not make from scratch during the jam (if any)?
Models were taken from poly.pizza
How many people worked on the game?3
Comments
I was alone in the room so I wasn't able to play the multiplayer but still, good job on implementing it!
Really superb job making a multiplayer!! And the visuals exactly how they needed to be, Amazing!!
good job!!! Keep it up!
A real multiplayer in 1 week? Very impressed!
Didn't have a chance to play with more players yet, will come back later.
For now, I already in love the visual. Movement is fluid and smooth, can't wait for a tense and may be comedic tag game in the future!
MULTIPLAYER??? What?
Good visuals and good atmosphere, but I wish you could opt out of voice chat
A REAL multiplayer game done in a week the hard way. Should win just for that accomplishment
This is so sick - I'm gonna try to get some of my friends to hop on for a round
I wasn't able to find a public server but I had a wander around solo. It's awesome that you got a multiplayer game up and running for a jam!
SUPER COOL VISUALS! Imagine summoning a demon, my friends are stupid.
Damn, I'm a frustrated demon ! A nice version of hide and seek ! :D It would maybe benefit from a way to force players to move from their hideouts or locate them if the demon really struggles ^^ But it's honestly amazing what you managed to do in seven days !
Nice job for the multi ! The launch screen has intrigued me ! I however unfortunately did not understand what i had to do :'(. I was alone in a room ! I found later the guide on the game page, i'll try it later with friends ;)
I've never seen a multiplayer game in jams. It's a really cool idea. My respect as a programmer is that the developer has created his own network system with voice chat. I have a light sensor on/off button in the microphone, but when the chat is activated, the microphone activates, it was fun.
Thanks! Most of the networking was done by NonzeroCornet34. It was a pain, but in the end it works!
I loved the idea behind this game! Actually it's pretty creepy but somehow nostalgic, of course you need people to play with, seems really fun if you have a full group!







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