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Breakwater Island's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #727 | 2.875 | 2.875 |
Audio | #740 | 2.625 | 2.625 |
Innovation | #771 | 2.563 | 2.563 |
Theme | #781 | 2.625 | 2.625 |
Overall | #873 | 2.490 | 2.490 |
Game Design | #982 | 2.250 | 2.250 |
Fun | #1060 | 2.000 | 2.000 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
This game fits the theme by challenging players to prepare for increasingly powerful storms, balancing calm resource management with intense survival decisions.
Did you write all the code and made all the assets from scratch?
yes, everything except for sounds
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Comments
Hee-ho. Nice game. Cool visual and sound
I think it would have benefited from triggering waves on a timer and allowing you to move the camera around a bit to get to the parts of the land. Otherwise, an interesting concept of using the fish as currency for builds. Maybe have the option to upgrade too?
Pretty cool concept of a game - sandboxing and a sort of defense type game as you gather currency (fish). Really liked the art style as well!
This is a cool concept for a game! I think adding a mechanic that triggers waves naturally or introducing a game-ending condition could really enhance the experience. Overall, it's impressive, especially given the one-week time frame. Great job!
It is cool game idea.
It would be good to add something that triggers wave naturally (make the building time limited) or some ending of game.
Otherwise it was good game and I know that it's impossible to make perfect game in only a week.
GOOD JOB
cool bridge building game.
Interesting idea, a production game where waves of enemies are literal waves. Not very interesting in its current form, but has some potential. I think it would be more interesting if there were ways to interact with the waves in unique ways. Like being able to deflect waves, or blocking multiple lanes of waves, or placing different units farther out vs closer in to the shore
Thank you, I didn't think to have structures that have this properties, putting further having any different effect is especially interesting suggestions. if this games will get above 1000 in ratings I will definitely continue implementing it :D
very chill, very calming
one thing id say to change is the rate at which you get fish, it felt a little too slow for me in the beginning\
otherwise love it ๐๐๐
Yeah, I need to think a lot about balance, it's haaard ๐
Extremely minimalistic but very interesting. It feels so relaxing playing it ๐ค๐ค๐ค
Thank you for your kind words, it means a lot for me ๐๐
I really liked the idea! You can try to improve the storm effect and clarify the "fished costs" for the structures
Thank you, yeah, I know, I was franticly putting together whatever I had in the last minutes of jam.
Interesting idea and mechanics, it would be great to see the final version.
Thank you, I'll try to give it more time, I just take part in multiple game jams beside my daytime job :D but if this game gets in top 1000 I will definitely give it more time and finish it :D