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Free Robot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #527 | 3.000 | 3.000 |
Audio | #558 | 2.947 | 2.947 |
Graphics | #617 | 3.092 | 3.092 |
Game Design | #629 | 2.921 | 2.921 |
Overall | #631 | 2.904 | 2.904 |
Theme | #662 | 2.816 | 2.816 |
Innovation | #715 | 2.645 | 2.645 |
Ranked from 76 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In short, it follows the story of a robot who lives in peace until his old companions disturb his tranquility. In terms of gameplay, I also give players breaks between rounds so they can calmly collect coins and place the turrets wherever they want.
Did you write all the code and made all the assets from scratch?
Yes, never did a tower defense before. But all the assets and sound are external.
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Comments
Solid little tower defense game. I think it could be a bit faster though, takes a while to get going.
Pretty fun game! Music is good and the gameplay is engaging. Also really fits the theme
music was very good, it was fast paced and fits the action of this game, though there were a few bugs: i could click to place down a turret even though i didn't have the money but the turret could still fire and interact with the player and bots eventhough i didn't place it down and also the money wouldn't pick up most of the time
Good game play loop and is very engaging!! Music was pretty fire. Movement is smooth.
Now for the bugs:
1. Once the coins are in the sand, I will have to pull them back on the grass and then collect them... Though currently I don't see a point in collecting them.
2. I couldn't figure out how the guns are place as it occasionally works, when I click on the ground and sometime it doesn't.
3. Couldn't pick up ammo and deliver ammo. Overall the E and Mouse key respond when they want to. I think it will be easy to fix. So please look into it once.
Other that these bugs, I feel the game is visually very polished and the enemy designs are pretty good.
Kudos!!
I didn't really understand this game, I feel like a tutorial would have helped. I was able to equip the turret and spam-place it without any limitation, making the game basically creative-mode.
Such an amazing concept, I really like it a lot, but the second round was a bit difficult for me, just hope there are more towers I can buy and there a way to get my health back, this game is genuinely fun
Really cool game! Love the concept and idea! Cool twist to the typical tower defense. Enemies were cool too. Just a couple things. One is that the collision felt very off didn't seem to be colliding with ground correctly. Next time if u used unity just do a mesh collider on the ground. Two. it was fairly difficulty especially the second round. Really awesome game though can't wait to see more :D
This game offers a fresh take on the tower defense genre with a fun progression system as you add turrets to fend off enemies. The robot character is charming, and the art design is appealing. Though there are a few bugs—like placing infinite turrets without gold—the core gameplay remains enjoyable, and the music is catchy. It could benefit from some balance tweaks, more player interaction, and depth, but overall, it's a solid entry with great potential!
Also can you rate our game? THX!
Interesting I thought it would be more like a round shooter but it was actually more like tower defense. Not bad, good game!
Something of a tower-defence? Basic idea, good realization, fits the theme. But i found some funny bug.
Even if you don't have money, you can "equip" the turret, because in placement mode turret still will fire at enemies, close to her.
Also, enemy mechanic is kinda unique to tower defence mechanic
I really enjoyed playing your game! The progression from weak to powerful as you add turrets is a fun mechanic. There were a few hiccups with collecting coins and reloading, but they didn’t take away from the overall enjoyment. Great job, and the music was incredibly catchy!
It was fun to play your game! It's a good mechanic that we are weak like in the beginning of Vampire Survivor and get stronger as we add turrets. There some some problem with collecting coins and reloading turrets but it doesn't effect the fun factor so much. Well done!
(edit) Music was so catchy :)
loved the concept of the tower defence, there is a bug where if you spam the icon you can just place infinite turrets with no cost but a very soild game, nice job :)
I like the robot character and the enemy designs are fairly unique for a tower defense game like this so that is cool. Wish the player could do something more than run around while the turrets do everything but still nice work for a week!
Interesting concept! Is it intended for the player to fly backwards after getting hit? Right now I'm getting teleported, and it feels strange.
What you can work on in this game is more visual feedback, like when I hit spacebar to start a wave, and I don't see anything happening immediately (because the enemies are still walking forwards) then it's a good idea to notify the player through other means, like UI, or a graphical effect. Or something like just making sure enemies immediately walk into vision.
Another thing I didn't really understand is grabbing the ammo from the box. Sometimes i press the button for it once, and i press a second time, and it doesn't work, then i press a third time, and it does! Is there an internal cooldown? If so, either change it so that button presses always get the expected result, or notify the player of the cooldown through visual feedback!
I think that's all my feedback. Good job on making a game in 7 days! It's really hard, and you did a really good job!
Nice art and music, the gameplay is fun. Enjoyed it <3
I don't know if it was intended or not , but i placed a lot of turrets without gold and just watched the robots get decimated.
I really like the aesthetics!
A few bugs but this is a concept and works, good prototype.
Nice game, but if you press space when holding the turret it places it for no cost (debug tool you forgot to remove perhaps?) - cute designs and vfx though :))