Play game
Asteroid Storm ("Calm Before the Storm" Brackeys Jam 2024.2)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #631 | 2.887 | 3.333 |
Innovation | #818 | 2.454 | 2.833 |
Overall | #883 | 2.466 | 2.847 |
Audio | #887 | 2.309 | 2.667 |
Fun | #889 | 2.382 | 2.750 |
Graphics | #892 | 2.526 | 2.917 |
Game Design | #990 | 2.237 | 2.583 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
time-based storm mechanic. calm phase is (hypothetically) used to prepare for defending your satellite during the storm phase.
Did you write all the code and made all the assets from scratch?
Code is original. Much of the art is original, except for:
- planet & asteroids from https://deep-fold.itch.io/pixel-planet-generator
- music & sfx from various sources
- shaders from various sources
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Comments
pretty fun once you get comfortable with the controls. Hope the satellite doesn't move that fast, but Overall I enjoyed the art and sound as well
Hard controls, the game feels like it is not balanced in difficulty!
Graphics and game design were cool but the controls were hard for me
I'm bad at this game LMAO. I liked the challenge, but there was definitely frustration trying to get up after slamming into the plane
Controlling the craft was fun but it was hard to stay with the satellite.
liked ths a lot. it was very hard LOL but the controls were nice
I like the space-y aesthetic of the game, and the graphics look great! I think at most, the controls can be adjusted a bit to be less floaty so that it is easier to move near the satellite. Overall though, the game is still quite fun!
The shield to parry meteors is so cool! And the movement and physics stuff is pretty realistic (?) - but that also means its a bit too hard to get used to it lol.
This one is a lot of fun, sad to see no ratings.
I love the concept of you being invincible and protecting the statelite
great useage for the jam theme
controls are a little wonky and take getting used to
one of my favorite all time game designs is moving around an orb, i love orb movement