It's fun and simple, but It looks like it does not have some strategy on how to survive longer rather than do better. Good job!
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Tenacious Tempest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #40 | 4.043 | 4.043 |
Fun | #144 | 3.652 | 3.652 |
Overall | #202 | 3.493 | 3.493 |
Game Design | #239 | 3.478 | 3.478 |
Audio | #298 | 3.304 | 3.304 |
Innovation | #416 | 3.087 | 3.087 |
Graphics | #442 | 3.391 | 3.391 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In Tenacious Tempest, you protect your campsite from a series of storms consisting of hazardous weather events such as tornadoes. I took the theme both literally and metaphorically because that sounded fun and silly. You get prep time between each wave of enemies, which acts as the "calm before the storm" while the "storm" also happens to be a literal storm!
Did you write all the code and made all the assets from scratch?
All the code was written by me in Godot.
Some assets were made by me, but most assets were from LimeZu's Modern Exteriors asset pack.
Most sound effects were made by me in SFXR / BFXR, others were royalty free downloads off the internet.
The music track was made by a friend of mine, who has made game related music tracks for me before.
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