very good-looking game, The controls felt a bit clunky, I think a visual aid on the cooldowns between attack selections would help. I found I had the best success just spamming the attack over trying to block dodge and counter
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TAMESHIGIRI - 試し切り's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #38 | 4.184 | 4.184 |
Audio | #97 | 3.551 | 3.551 |
Innovation | #116 | 3.408 | 3.408 |
Overall | #154 | 3.395 | 3.395 |
Game Design | #230 | 3.204 | 3.204 |
Theme | #247 | 3.306 | 3.306 |
Fun | #358 | 2.714 | 2.714 |
Ranked from 49 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play a Ronin who needs to take fast decision according to what's behind the door
Did you write all the code and made all the assets from scratch?
Everything except the music
Comments
Very challanging but also satisfying. I couldn't get to the shogun, but I liked a lot being better and better in combat
Like the art direction and the style of gameplay (even though it can be tough to get used to at first).
But a really well done and beautifully crafted game!
the aesthetic of the game is amazing, it took me a bit to understand the fighting mechanics but over all really cool game. nice job
I just can't get how to play this game(I did read the tutorial), the atmosphere is great though
The atmosphere and graphics of this game is amazing. It just felt... authentic. The combat took me a little longer to figure out than I would have liked but that might be a skill issue LOL. Once I got it down it was pretty fun to time and dodge correctly. I thought it was also a good idea to have the combat be turn-based as well as rhythm based so the player doesn't get overwhelmed. I couldn't quite beat the shogun but I'll probably come back later to finish him off. Great job to the team! If you have the time I'd love if you checked out my game as well!
Took a bit to get used to, but very enjoyable after I figured it out.
After getting the hang of the combat it's quite fun! I reached the shogun multiple times, but could not defeat him. Struggled with dodging the second/third heavy attack in a combo or blocking a 7-9 pass sequence, but the turn + rythm-based combat while fighting your way through is a great concept! If polished a bit I would play a lot more of it in the future 👍
Amazing artstyle and fun game! I really like the door opening animation/choice and choice of scene change animation
The mood and the art style are really great! It reminded me a lot of Punch Out, loved that game! It's a great entry to the jam!
The artstyle and direction is great! I really enjoyed the mood.
I would recommend a small tutorial o small enemy first, to learn the mechanics. Nice entry!
I love the idea of the game, it really works well with the theme, and the art looks gorgeous. However, the combat portion is a bit rough but it definitely has a lot of potential. With a bit of polishing, it could really push the game even further. Overall, great job :)
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