The idea of dimension hopping via crafting and getting new crafting materials for more dimensions is good, and kinda like 2D Nightingale. If you expand the game past the crafting elements, I think you'll really have something. Good luck with your future projects.
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Shattered Doorways's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #361 | 2.921 | 4.000 |
Innovation | #426 | 2.373 | 3.250 |
Fun | #618 | 1.734 | 2.375 |
Game Design | #624 | 1.734 | 2.375 |
Overall | #626 | 1.780 | 2.438 |
Graphics | #768 | 1.187 | 1.625 |
Audio | #783 | 0.730 | 1.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You craft doors, then find out what's behind them!
Did you write all the code and made all the assets from scratch?
Sure did, except there's no sound, sorry about that.
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