Neat idea, and the atmosphere is very suitably spooky. I personally think the game is a bit too dark, as there were moments where an enemy would appear from nowhere with no time at all to react. Nice job!
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Anima Ostium's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #51 | 4.115 | 4.115 |
Innovation | #91 | 3.500 | 3.500 |
Overall | #149 | 3.404 | 3.404 |
Game Design | #198 | 3.308 | 3.308 |
Fun | #226 | 3.154 | 3.154 |
Theme | #246 | 3.308 | 3.308 |
Audio | #267 | 3.038 | 3.038 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
To collect spirits you open passageways into different rooms, not knowing what horrors wait on the other side.
Did you write all the code and made all the assets from scratch?
Yes
Comments
The visuals are really impressive. the souls look nice too and the lighting is well done too. I was a bit confused too but the take on the theme was nice. It was a bit hard too since the enemy instantly killed you
Very cool.
I loved the portal mechanic. and the first time that scary guy started chasing my I was so scared! I liked the mechanics a lot, but I wasn't totally sure what the goal of the game was, or if those ghosts were good or bad. I think a little explanation of the goal would have been nice.
Otherwise, cool game and I love the mechanic. I hope you keep working on it.
D
Stunning visuals especially the portal effect. At first i was confused with the ghosts because i thought i should kill them but after getting that out of the way i had fun, great job!
Really digging the asthetics of this one. Imo the flashlight could be a little bigger and maybe a tiny bit brighter. the first few deaths i didnt even realise that there are enemies. I thought i just ran out of time or something. Also i cant figure out what ecxactly it is but something about the way the camera is moving feels off. Great concept though over all. would love to see it getting a bit more of development time.
Very nice, really liked the atmosphere! Only thing i would suggest is maybe locking the camera a little bit tighter to the player as the aiming/looking sometimes got interfered by the player not being completely centered. Awesome though!
The atmosphere and presentation is amazing. The game was a little unstable for me (crashed the first time I opened it and it jittered every time I opened a portal) and it took me a while to realize that I needed to have my mouse over a wall for a portal to open but once I got past those things the gameplay was really interesting and tense. Really well done!
Interesting idea, beautiful visuals. It’s not very clear what to do if you meet an enemy. But this did not spoil the fun of the game!
The idea here is really promising, I really like how dark you made the atmosphere having the flashlight and the enemies the only source of light
The doors aswell are really well designed and add a lot to the feeling of the game, it sounds also really good
The main problem I have is unfortunately polish, the game crashed twice when I tried it (when I respawned after dying) and the death is a bit abrupt, maybe some fade in to make it smoother
Still, I'm sure this could be a great game if expanded!
Really good music and sprite, and i loved that you used portal and not something common
I was surprised of the music switch when I clicked the left mouse button, the atomsphere is great, the lights too, the pixel style fits great and is made perfectly, the music is amazing, I iften git surprised of enemies that I couldn't see bc it wa s too dark that was frustrating and I didn't get how I could defend myself, all in all pretty good game! gg
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