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The Endless Night's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #42 | 3.817 | 3.817 |
| Graphics | #76 | 3.986 | 3.986 |
| Game Design | #115 | 3.549 | 3.549 |
| Overall | #165 | 3.362 | 3.362 |
| Audio | #176 | 3.324 | 3.324 |
| Innovation | #357 | 2.577 | 2.577 |
| Theme | #364 | 2.915 | 2.915 |
Ranked from 71 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Fight waves of enemies, choose a door, and learn new abilities
Did you write all the code and made all the assets from scratch?
all code, art assets, and music were made during the jam.
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Comments
incredibly addictive and polished, though I feel that enemies spawn too fast and easily overwhelm/swarm you, maybe adding a rounds system would help balance this out
The graphics were nice. Overall nice game.
A really polished spin on the genre and with a lot more content than you usually see in game jam versions. The random upgrades adds a bit of gambling fun (and I liked the semi predictable good and bad doors) but it takes out the strategic depth of crafting a build. I like the idea of periodic resets to keep things from getting stale but it felt like it keep happening just after I got one of the cool powerups that really made things interesting so it was a bit of a bummer to get bumped back to the starting loadout. Overall though this is an excellent entry, the audio and visuals are fantastic!
The idea of giving abilities through opening doors in the "vampire survivor" logic is great!!
i loved dude. thats great.
its actually a really fun game but the hitboxes kinda janky and sometimes i dont feel like im getting hit by the enemy
Nice Game. The graphics was nice especially the main menu, and the music
- I like the theme idea.
- Main menu is sick.
- Idk why the map isn't infinite, I got stuck at the corner and promptly died after.
- Some of the doors are stupidly OP or terrible.
- Why do people keep remaking Vampire Survivors I swear to god it's not even a good game concept???
- Enemy spawn rates are really stupid when you don't have a piercing attack.
- What is the point of FOV/light or whatever when the enemies glow in the dark? (or maybe I just didn't get far enough into the game)
Sorry for the terrible feedback, I just can't really say much about another V.S. style game... The game idea itself is too generic to me at this point.
Super well polished game, really nice artwork and sound effects. Great gameplay loop, good job! c:
great start to a survivor game! I enjoyed it!
The doors selecting your power-up are creative! This game sure is polished from my perspective!
Great job on this!
Really nice gameplay! Wide content variety, I think the theme could've been integrated better, but it is a polished bullet hell for sure. Good job :)
I like that the enemies have eyes that glow in the dark. Also the scene transition animation is great
Nice bullet heaven game, I like that some of the doors looked different though I'm not sure what that changed... GJ
pretty much everything about this game is very well though-out and polished. The way you incorporated the theme here is unique as well, with you choosing one of three types of doors that applies random up/downgrades to the player, depending on what type of door you chose. My only "gripe" with this game is that the audio is a bit unimpactful, but i could easily see this being a full-on Steam release. I'd be willing to pay a solid $4-6 for this :)
Ok this took my #1 spot. I fucking love it!
Could easily play this for hours, love it. The random upgrade system adds a lot of replayability.
Fun little game! The upgrades were cool and the shooting felt juicy. great job!
It has a very fun base! Personally I though the rate of upgrades was a bit slow for me and the door theme was a bit underutilized.
Really fun! Wish there were more enemies, it was cool to see you working on this in the livestream it really came together!