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Do You Remember Now?'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #199 | 3.438 | 3.438 |
Innovation | #217 | 3.063 | 3.063 |
Graphics | #280 | 3.250 | 3.250 |
Overall | #293 | 3.052 | 3.052 |
Audio | #294 | 2.938 | 2.938 |
Fun | #344 | 2.750 | 2.750 |
Game Design | #345 | 2.875 | 2.875 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The goal is to navigate an entangled network of doors.
Did you write all the code and made all the assets from scratch?
The code is 100% mine, but all of the graphics and sounds are not made by me.
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Comments
That was a great yet trippy experience. What ever you made was good!
the way portals work is well made, i enjoyed just going through them, great job!
Great game! I like the idea of making door portals as you don't know where you're going! I also like the graphics!
Great job!
Loved the door portals! great experience, really nice visual effects!
Greate looking game with immersive atmosphere and art style.like it ! grate job !
This is a nice demo! The working light switches are a nice touch :)
Thanks! Wish I had time to also make the kitchen cabins interactable.
Great atmosphere and sound direction, really liked the visual effects in that void area. Great job!
I like the game, the style good job!
Good idea. the mechanics on this one seemed solid. Could use a HUD so i know how to play without just button mashing :)
Very impressive, well done!
great game the graphics are great the idea is great it almost perfect for the theme
This was mind breaking, in a good way :) I love how the music and the crazy colors make it seem like I was in an other dimention. I used a stupidly long time to figure out how to open the first door, may add hint that LMB is used to interact in the controls menu. I would have loved to see a bit more to interact with, the two rooms and the space inbetween looks great, but there isn't much to do.
The controls are written in "download instruction" on the game page, but yeah It should've been in the game itself. There are total of *5* (including the hallway) rooms and an exit goal, so you can beat the first level.