Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

HauxView game page

As the chosen shaman, face malevolent spirits with courage and ancestral guidance.
Submitted by Mayara (@Xayahra_), charloso3224 — 7 hours, 35 minutes before the deadline
Add to collection

Play game

Haux's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#413.8153.815
Game Design#773.7043.704
Fun#1283.4813.481
Audio#1343.4443.444
Overall#1373.4383.438
Graphics#1553.6673.667
Theme#4642.5192.519

Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You are a shaman who enters people's homes to discover what evil spirits are hiding behind their doors.

Did you write all the code and made all the assets from scratch?
Yes, except sound, the book page art and fonts.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 6 to 1 of 26 · Previous page · First page
Submitted(+1)

Great game, and the music and the ambience is really good.

If you have time check out my game.

Developer

Thanks! I will definitely check it out.

Submitted(+1)

Music was very spooky and the sound effects were nice. A little confusing at first but ended up being pretty fun, and I especially liked watching that satisfying dice animation over and over. Well done!

Developer

Thank you! The dice animation is my favorite part too :)

Submitted(+1)

Cool Dice Roll System As the dice Don't Go Outside Or If Go Ostside Then When it is Going to rest get inside the container

Developer

I'm glad you like it!

Submitted(+1)

Very atmospheric game!

Developer

Thank you! I'm glad you said that, cause the atmosphere was really important to me!

Submitted(+1)

Cool dice roll sound effects, great athmosphere.

Developer

Thank youuu!!

Submitted(+1)

this was a really interesting idea for a game! I had fun, although I only defeated the first spirit!

Developer(+1)

Thank you for your feedback!! Unfortunately we found a bug in the second level :/

Viewing comments 6 to 1 of 26 · Previous page · First page