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Risk Run's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #222 | 3.380 | 3.380 |
| Fun | #239 | 3.101 | 3.101 |
| Game Design | #312 | 2.975 | 2.975 |
| Overall | #338 | 2.878 | 2.878 |
| Graphics | #346 | 2.975 | 2.975 |
| Innovation | #405 | 2.456 | 2.456 |
| Audio | #432 | 2.380 | 2.380 |
Ranked from 79 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
After each platforming level, there is are one or more doors, where you can open one. there might be more hp, less hp, or a lvl3 boss after the tutorial level.
Did you write all the code and made all the assets from scratch?
I wrote the code myself, and used public domain assets. Credits are in the game page and the credits screen.
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Comments
Was pretty glitchy for me
weird
the game is nice but i think you use assests for this game but still is nice!
yes, I used Kenney assets
Fun platformer. The lack of coyote time and leap of faiths makes it a bit frustrating though
Cute!
Platforming feels responsive, which is good. Need a bit more variety in power-ups and maybe player movement.
Overall pretty well-put together one)
cool game very cool
thanks
Fun game, I was missing a bit of an ending.
timecode - 0:47Awesome game, but there are a few bugs:Could you please rate my game(https://itch.io/jam/brackeys-11/rate/2536045)? My game has very few ratings :(
the vid is private, i think you need to set it to unlisted (or public)
I apologize for my inattention, I did a little work on the settings and now it's working.
I can't update the game during voting, but I will fI the bugs
I really loved the spell combat, switching between different cooldown timers added a bunch of fun to the boss battles! Great job, especially considering it's your first jam :)
The game was super fun! I found the doors mechanic super cool, and the additional abilities were super cool as well! I think the physics felt a bit goofy to me... jumps felt really nice, but moving horizontally felt very all or nothing.
Really fun game! I wish the recharge times were faster.
That's a very cool basic platformer that adds some cool new twists to it
I think the doors changing health are really cool
Definitely is shown that you've added a lot of mechanics as you go on through the game like combat and multiple door selections
I feel like you should've focused on just the platforming bit to perfect it so it feels better
Nice game!
Cute simple platformer, but very impresive for being your first game! Congrats!
Here's my feedback:
Despite everything, I still think you did a pretty good job if this was really your first game made ever. Keep it up!
Thanks, i am planning on updating the game after the voting period
Great job completing a making your first game during a jam! It is quite polished, and has elements of different genres well represented. To make it even better, you can checkout how to do movement controllers for platformers in a manner which allows more playability (there is a good GMTK video about it). Nevertheless, good first game!
thanks, do you have a link for that vid?
thanks
Neat little game, some audio like the lightning was a bit high pitched for my ears!
But sweet mechanics first run I had bad RNG and next I had tons of health haha!
Some coz music would have made the game very wonderfull for sure!
Congrats on making your first game and finishing the jam. The concept is simple but you made it fun to play. I suggest adding a few enemies outside the boss room because right now the combat mechanics are only used when fighting a boss. You can also add some obstacles that can be broken using the player's ability.
good ideas, I will update the game after the voting period according to the rules
Great work! The only issues that I encountered were that I made the boss to jump off the platform and after that I was not able to open the door :D Also, jumping into the void reset hearts, I don't think it was intended
Not intended, but can't update due to rules
This was a cute little game, the powerups are cute and the difficulty is consistent. I reached a part where i got stuck after beating a lvl 1 boss and doors gave me the reward but didn't teleport me somewhere else, I wasn't sure whether that was the intended end point or if I got bugged
Appears it got bugged
Enjoyable little platformer! I want to say night job first of all. I wish there was some background music as the world felt a bit empty without it. I also would have liked a bit more progression so I felt like I was working toward something. There was a stretch were all I got was HP up and didn't see a boss for a ton of doors. Then after the boss that showed up I got nothing but HP down for a long time. The controls were nice if not a bit floating and I wish you had a key bind to open doors rather than clicking on them, but overall wonderful work.
thank
nice idea
I'm also in the jam, and I know with more time everyone has a list of things they'd like to add or wanted to add. I try to provide the listed feedback in a constructive form to highlight different perspectives as a player and to show that I indeed did play the game.
Great job at your first game jam game!