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Glitchy Snake's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #529 | 2.454 | 3.200 |
Innovation | #600 | 2.071 | 2.700 |
Graphics | #630 | 2.224 | 2.900 |
Overall | #650 | 2.045 | 2.667 |
Audio | #663 | 1.687 | 2.200 |
Fun | #690 | 1.841 | 2.400 |
Theme | #717 | 1.994 | 2.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Snake keep going deeper and deeper in order to avoid the danger at the top of the screen
Did you write all the code and made all the assets from scratch?
I wrote all the codes, and made most of the assets. I did not make the audios/Sounds myself
Comments
I'm not entirely certain if the menu was supposed to be glitchy or not, but I would totally call it a feature is it wasn't. For me, the menu screens would overlap and selecting done in the options menu crashes the game. Overall though, really great idea and entry. Good consistent graphics. Well done!
Really like the idea of the game, the options menu explodes when I click the "done" button but I found this very enjoyable. Thumbs up!
I tried playing like it was Snake and couldn't make it very far. Once I stopped trying to pick up any more pieces, my single square snake got a score of 502 at depth 94.
I must say, your game is quite enjoyable and visually verry appealing. However, I broke it. Whenever I go to the right edge and refrain from consuming any food, I notice that I could easily reach score 1500 by repetitively moving up and down until the food respawn on inconvenient location right before me. It seems that along that particular line, boxes aren't being generateed.
Furthermore, I didn’t understood purpose of expanding the snake's size within the game. It only increase the game's difficulty without offering any corresponding rewards in form of reaching higher score. I enjoy this game way more when I start to ignore score and instead trying to make snake as long as possible
Thank you! I believe I made the score to go up in scale of how long the snake it + how long you have survive, so the longer the snake, the faster you get score. It purely to serves the purpose of the game having some tangible goal (high score). Also similarly, I also find having the challenge of keeping the snake size as long as possible fun when I was testing it. I'm glad you enjoyed it! :)
Interesting concept, but I unfortunately didn't know what was going on. It seemed like the snake was moving on its own lol. With more time you can definitely flesh this out more. I noticed a bug where leaving the settings will accidentally quit the application. Nice job overall!
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