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Learn To Mine's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #205 | 3.614 | 3.614 |
Fun | #230 | 3.182 | 3.182 |
Audio | #316 | 2.932 | 2.932 |
Overall | #338 | 3.023 | 3.023 |
Game Design | #375 | 2.909 | 2.909 |
Innovation | #377 | 2.727 | 2.727 |
Graphics | #484 | 2.773 | 2.773 |
Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
you're a miner trying to mine to the center of the earth
Did you write all the code and made all the assets from scratch?
I wrote the code made most of the art. the back round was an asset pack and the music / sounds was an asset.
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Comments
Love it! it's really fun to play. the only problem i found is that the transition when you move to the left or right is kinda confusing, but overall I really love how simple and fun it is!
I played this game quite a bit! I really enjoyed it lol. I actually found a little cheat, if you time your movement just as the block breaks, you can skip a few blocks at a time and go really fast. I got to around 280 I think with this method!
Great entry! Well done :)
Nice game! I like the player design - it looks really cool, how did you do that?
I got a 3d model in blender made some animations then rendered the animation as a 64 bit sprite.
then took the sprites put them into a sprite sheet for unity.
Game Design is cool
At first the controls felt a little bit weird because of how gravity acts after breaking a block, but when using the boost and chaining getting the minerals to get more boost the gameplay felt really engaging and fun, adding the fact that every run allowed me to progress further by upgrading my toolset it turned out incredibly addictive, to the point I managed to destroy the earth lol. The animations are also pretty cool and funny, Good job!
The movement felt a bit strange, but I often have the same problem with my own coding so I can't fault you on that too much. I feel like other than that, it was quite a lovely game and I definitely enjoyed the concept and gameplay very much!
Changes lanes feels a bit odd, other than that, good game!
Fun game. I love mining :D
I like the concept, I feel like moving side to side should reset the mining timer, it felt kind of clunky and it was possible to destroy multiple blocks at a time by spamming the left and right movement. The upgrade system is nice and it is definitely an addictive gameplay loop.
good gameplay loop
I made it to the end!!!
The game was very fun, it seems we had similar ideas :)
The graphics was awesome and the gameplay loop was great! Nice job.
Simple, but fun and addicting gameplay loop :D
simple game but fun to play.
Not a bad idea for a game. Graphics are simple but overall good
This would make for a great mobile game! I like how the diamonds refill the boost meter, allowing the player to boost for days. It also ups the difficulty as it becomes a risk vs reward. Well done
Nice work, successfully made it to the core! I really like the the power creep over the course of the game, comparing your final form to the slow mining of the start. It was very satisfying full boosting, weaving my way between the magma block. Well done for submitting.
So funny game, i liked the final scene
thanks I kind of didn't expect anyone to finish to be honest.
Interesting concept. The progress/speed increase felt very satisfying. I also liked the character-design. Good idea with the exclamation-mark as an early warning.
Small improvements could be made by increasing the difficulty when mining and making the camera static on x-axis when moving lanes.
I really had no idea what to do and couldn't figure out how to play but the time I did play for I found enjoyable. I found the game a little unusual which I thought was cool and I enjoyed the spin move when pressing space bar
It was satisfying to progress from mining slowly at the start to insanely fast by the end. I did find that the game felt a bit under-polished, e.g. moving left and right felt buggy (and needed an animation), and I'd constantly get killed by magma by changing lanes right after it. But overall, nice work!