Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

IXView game page

Descend through the 9 Circles of Hell
Submitted by maclo4 — 4 hours, 45 minutes before the deadline

Play game

IX's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#763.5003.500
Game Design#1543.4003.400
Overall#1613.3583.358
Audio#1943.2503.250
Theme#2293.5503.550
Graphics#2423.4503.450
Fun#2973.0003.000

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Death goes deeper than six feet under... journey through the nine circles of hell and see the fate that awaits.

Did you write all the code and made all the assets from scratch?
No- I used the following assets:
Footsteps- https://assetstore.unity.com/packages/audio/sound-fx/foley/footsteps-essentials-189879
Fireball 3d model- https://assetstore.unity.com/packages/3d/environments/sci-fi/asteroids-low-poly-pack-142164
Imp 3D model- https://assetstore.unity.com/packages/3d/characters/humanoids/lesser-imp-126799
Ground Texture- https://assetstore.unity.com/packages/2d/textures-materials/floors/outdoor-ground-textures-12555
Ghoul 3d model- https://assetstore.unity.com/packages/3d/characters/ghoul-zombie-114531
Water shader- https://assetstore.unity.com/packages/2d/textures-materials/water/simple-water-shader-urp-191449
Trash 3d models- https://assetstore.unity.com/packages/3d/props/ultimate-trash-debris-210889
Door 3d model- https://assetstore.unity.com/packages/3d/props/interior/door-free-pack-aferar-148411
First person starter template

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

This was a legitimately scary game with the figures that appeared out of nowhere and the lack of audio in some places. The sounds were super well done the bell ringing and the creaky door.  The ending is also a quite a twist.  (it occurs to me now that the game might be somebody's personal torture) The quote death goes deeper then six feet under is great. Overall amazing game fantastic job. Congratulations on reaching 20 ratings :D

Submitted

Pretty nice atmosphere. Also 1 level ran really smooth in web, after that the performance dropped, but not to an uncomfortable level.

Submitted

Very interesting concept.

Submitted

Great experience! Every level felt unique and different, although a missed some variation in the main puzzle mechanic towards the end. The ghouls gave me more than one jumpscare, which is what I was looking for when trying out the game.

Congrats!

Very cool and weird. I'd love to see what you can do with it with more time

Submitted

Great game. Very good idea)

Submitted

that was great

Submitted

Great game! A really interesting project :)

Submitted(+1)

Nice game. I don't usually beat puzzle like games but this is one of the few that I stayed till the end

Submitted(+1)

Interesting game. Nice ambience and atmosphere.  Good job!

Submitted

Didn't expected an enemy on IV, got a bit jump scared as it sneaked up from behind.

Great environment and atmosphere building. The ambient sound, sound effects, the fog, the lighting, all blends together nicely.

Submitted

This is the first game that I've played that has a true and very clear sense of direction without needing a tutorial other than "press space". Great use of level design lighting principles to guide the player, and fun how different every level felt. 

Submitted

Excellent game! Very nice atmosphere, decent puzzles that expand on one core mechanic, and a clear goal to work towards for each floor. Also, floor 8 rofl.

It felt like the mid-tier enemies were all just chasing you forever, which felt a bit cheap. A more subtle stealthy game mechanic might spice things up in a more interesting way. Also, the physics were sometimes a bit wonky, or you'd get stuck on invisible colliders. This was most noticeable in the garbage floor, I think it was floor 4? Kept stubbing my toe while trying to dodge the baddies and I must've walked around the entire floor a couple of times before I found the door, which was half stuck behind a dumpster that I accidentally blocked in place :D Also, the monster animations could use some polish so they're not ice skating

Other than that I don't know what else to comment on. Very good stuff, well done!

Submitted

I thought this game was pretty neat! Was initially confused about the door but I got the key before too long. 

Submitted

This Game Was Very Cool 👍

Submitted

What an entertaining game! The floor with the "fake" buttons was my favorite, it got me the first time, but when I started spamwalking over them it became a little funny.
I appreciate the different indicators given to the player so they can understand what to do! Things like light, pathing, and sound effects. I can tell that thought went into the game design! Very good submission, thank you for your hard work!