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Universal researcher's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #793 | 1.485 | 2.500 |
Theme | #829 | 1.386 | 2.333 |
Innovation | #832 | 1.188 | 2.000 |
Fun | #840 | 1.089 | 1.833 |
Game Design | #842 | 1.188 | 2.000 |
Overall | #845 | 1.172 | 1.972 |
Audio | #879 | 0.693 | 1.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The idea is that you play as a little researcher who starts exploring the univers and continues diving deeper until he reaches the level of atoms.
Did you write all the code and made all the assets from scratch?
All code is written by myself and the assets are made by my brother from scratch.
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Comments
Hmm...strange concept.
I'll second that it was hard to navigate and figure out what to do (I got pushed out of the level by the moving platform), but I absolutely adore the papercraft visual style — that kept me going, just to see what other cute details there might be!
Maybe it was the art style, I didn't understand the objective at first but was able to complete it eventually. The player movement was also a bit clunky but overall, not bad.
The art makes me really curious about the world and about the rest of the game, I just don't know where to go, there's not enough direction on what to do once you collect all the blue pieces. Good on you for submitting something though!
Interesting idea. The movement doesnt feel good and you maybe shouldnt mix the pixel style with the 3d platform it just doesnt look good. Give the Player the ability to look around for better orientation.
Where am I supposed to go?