As a fan of doom, I loved the fast paced gameplay! My only complaint was the aiming felt slightly off. I would have to aim above the enemies to hit them, but I wonder if that's because I'm on an ultrawide monitor and it was skewing the calculations of the mouse position. Great job nonetheless!
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The MEAT hole's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #673 | 1.627 | 3.000 |
Fun | #709 | 1.735 | 3.200 |
Innovation | #771 | 1.410 | 2.600 |
Game Design | #781 | 1.410 | 2.600 |
Overall | #796 | 1.428 | 2.633 |
Graphics | #842 | 1.193 | 2.200 |
Theme | #855 | 1.193 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player is traveling deeper into a MEAT hole (but it really doesn't have any meat on it tbh) and you slowly start becoming more and more corrupted. I guess you can say that you're DIVING DEEPER into the corruption
Did you write all the code and made all the assets from scratch?
Yep everything was made by me
(It was a pain but fun :D)
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