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The Call Of The Depths's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #534 | 2.684 | 3.500 |
Audio | #601 | 1.994 | 2.600 |
Overall | #655 | 2.020 | 2.633 |
Graphics | #666 | 2.071 | 2.700 |
Fun | #690 | 1.841 | 2.400 |
Innovation | #691 | 1.764 | 2.300 |
Game Design | #710 | 1.764 | 2.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It is a submarine game where the goal is to get as deep as you can
Did you write all the code and made all the assets from scratch?
Yes, although I used tutorials, but I did not make all the art.
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Comments
Nice entry! :) Played & Voted!
Funny how similar our games are :). We have the same dive, upgrade, dive deeper loop. The control scheme is similar. The lighting works similar. The battery works somewhat similar. Seriously, you should play our game to experience it for yourself.
Good game. One thing I want to mention is that the 'death' is a bit abrupt. You could add a short delay so you can actually see what went wrong.
Art was nice, like the ambience. Movement was smooth but a bit slow. Other than that good job!
Can you try and rate my game ?
I liked the controls and the overall tempo of the game
The graphics are simple, but in general the concept is not bad. Good luck)
I quite enjoyed the controls when I got used to them. They were a little uncomfortable in the beginning, but after a while they felt natural for the type of vehicle I was controlling. The feeling of being underwater was very immersive, good work with the sound! If I were to give a suggestion, it would be to give the player a few lives so they don't die immediately upon touching a shark or tiles. Thank you for your hard work!
A little bit uncomfortable controls