The diving part of the game was pretty well done!! Not bad for a beginner in terms of asset usage and scripting.
Keep up the good work!!
Criteria | Rank | Score* | Raw Score |
Theme | #553 | 2.630 | 2.630 |
Audio | #559 | 2.185 | 2.185 |
Game Design | #603 | 2.185 | 2.185 |
Overall | #608 | 2.228 | 2.228 |
Fun | #612 | 2.111 | 2.111 |
Innovation | #624 | 2.000 | 2.000 |
Graphics | #625 | 2.259 | 2.259 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game fits the theme by being a hybrid of two ideas: diving deeper in outer space and diving deeper in the ocean. You are an astronaut that crashed onto a human-habited planet in the far future and you must go scuba diving to get enough money for a ticket back to Earth.
Did you write all the code and made all the assets from scratch?
The assets are from Unity Asset Store and since I'm a beginner I had to look up tutorials for some scripts.
The diving part of the game was pretty well done!! Not bad for a beginner in terms of asset usage and scripting.
Keep up the good work!!
Nice use of assets as a beginner, even building a world with free/bought assets can be a difficult task as a beginner, so nice job!
I liked your game, I had a good time playing it, great job on this one, you should be proud of it!
It was fun and a really solid game. The only things to improve are the art and tutorial
Haha I really love the second map music. I like the concept of collecting somethings in the ocean than using that golds. Sprites is a bit jittery in ground. May be you could randomize spawning diamonds etc. Still cool and fun. Good luck with your game dev journey!
Can you try and rate my game ?
really good progress for a first game!
some feedback that might help: the art style would look better if its 1 style, I know you included a tutorial but make it more in gameplay for example start on a path and keep walking until you find money, then you find ticket .... etc
Seems like you also included the whole project in the zip file. Still, it's a very good game for a beginner to make!
A few tips for more improvement in the future, aside from the build of the game.
HUB: Despite using assets from Unity, try building your level to be more cohesive and use colliders because I can just go out of bound of the HUB; using the tutorial to guide the player is alright, but the level itself needs to guide the player to the objective.
Diving: The controls felt a little clunky at times, and I think there needs to be a way of refilling your oxygen underwater.
Overal, great first attempt, you just need to work a little more.
looks like you uploaded your entire unity project haha. You just need whatever stuff unity outputs. I ended up launching the game though. Great first attempt! Would you mind rating mine? https://itch.io/jam/brackeys-10/rate/2236551
When you build the game from Unity, be sure to include all the files that come in the build, not just the .exe hope that helps!
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