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A jam submission

Dales Deep Dive To Dangerous Depths (Jam Ver.)View game page

Dive deep into procedurally generated caves to fill Dales pockets with riches!!!
Submitted by iArctic, lew — 8 hours, 17 minutes before the deadline
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Dales Deep Dive To Dangerous Depths (Jam Ver.)'s itch.io page

Results

CriteriaRankScore*Raw Score
Fun#1123.4943.494
Game Design#1173.5063.506
Theme#1373.7973.797
Overall#2183.2683.268
Audio#3132.9372.937
Graphics#3363.1653.165
Innovation#3822.7092.709

Ranked from 79 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Dale has to dive deep into the unknown cave systems every day getting deeper and deeper as he upgrades and gets better perks

Did you write all the code and made all the assets from scratch?
Code and art and music is all ours. Some Sounds were sourced from freesound.org and other free to use sound distributors

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Comments

Viewing comments 20 to 1 of 62 · Previous page · First page
Submitted(+1)

Quite a cute little game, I really liked the sound design and music and the gameplay was fun and controlled well!  Good Work! 

Developer

thank you for the kind words! glad to hear you enjoyed the game

Submitted(+1)

Wow man!

Really impressive what you did in this short amount of time.. trully congrats!!

Developer

Thank you! we put lots of effort into the gameplay

Submitted(+1)

The amount of content you were able to get into the game in such a short amount of time is very impressive! A very fun game that has a nice gameplay loop and a lot of things to do.

Developer(+1)

thank you so much and yeah we really put a lot of effort into making the mines a fun and interesting place. im glad to hear you liked the game

Submitted

camera could be a little closer othan than that it was nice. Minecraft 2d :D

Developer(+1)

yeah we wanted enough of the map to be seen but we agree maybe it could be closer and less room to mine. but hey tanks for playing

Submitted

Great game! The gameplay loop kept me hooked

Developer

Happy you enjoyed and that we got you hooked. we appreciate it

Submitted

I had a lot of fun playing this for quite a while. Getting more ores and gems then returning to sell is a great loop, evocative of Miner: Dig Deep. I do wish that there was more of a sense of progression, once I spent long enough getting down to places that required an upgraded pickaxe, the rewards did not seem to be significantly more than I was making in the higher up areas. 

Overall very enjoyable and addictive.

Developer

Yeah thanks for playing and the kind words so yeah the deeper you get the ores and gems are worth more (probably should have made them worth more). Mainly the gemstones those are the money makers. We definitely had plans for more in future but we are happy you enjoyed our game and put some time into it. we really appreciate it :)

Submitted

Procedural Generator and day systems give this game loads of replayability, the mining mechanics are a lot of fun and addicting as well. Good job!

Developer

Thanks for playing happy you enjoyed and appreciated out mechanics ! 

Submitted

Hey! you've created a very unique and cute world here. Love the aesthetics and game design!

Developer

Hi thanks for playing and the kind words . We are happy you enjoyed

Submitted

This game is incredibly fun, very evocative of Steamworld Dig. The mining is satisfying and it's awesome seeing the glowing crystals in the dark to go tunnel towards. I wish there was a quick way to get back down to deeper layers after returning home, but it's not a huge setback.

Developer

Hi thanks for playing happy you had fun and we appreciate the kind words. and yeah we decided not to have a way to get back down to the deep layers in this version as the world size isn't too big and would have made the game shorted than we had wanted but if we were to update we plan on having lots of different layers at different depths so this is definitely something we would implement

Submitted (1 edit) (+1)

I really enjoyed this game, it has a very satisfying progression system. I appreciated that the stamina system compelled me to make decisions about what was important enough of a block to break.
Video playthrough: https://www.twitch.tv/videos/1910108172

Developer(+1)

Hey! just checked out the stream of you playing! we are really glad you liked it! first off, you got super unlucky with artefacts... theyre a 1 in 5 drop chance but u seemed to just never get them which was unfortunate. Also yes the game uses a raycast line of sight mechanic to break blocks and when the silver or other blocks were taking ages to mine its because u shouldnt have been able to reach them thats a bug we didnt find ourselves. other than that we are glad to hear you enjoyed the game and was super fun watching you play it as a first reaction stream! love the stuff keep it up and ill check out your game and streams too! =D

Submitted (2 edits) (+1)

It's a great game, quite addicting. It seems like a great game to play before work or school when you have 15 minuets.

Developer

Thank you for your kind words! glad to hear you enjoyed the game =D

Submitted(+1)

Nice game. Very addictive. Good work!

Developer

Thanks for the comment! glad to hear u liked the game =)

Submitted(+1)

Nice game! Stayed there for quite some time, it's quite fun to play :)

Developer

thank you! glad to hear you enjoyed the game =D

Submitted(+1)

Very nice game! I found it really addictive. I love the procedural generation, it gives a nice replayability. I didn't quite unlock all unlockables, but I wished it was easier to go back to the depths after teleporting back home. When I finally was able to mine the ores at 200+ i didn't want to spend stamina on the upper levels.
Aside from that, I liked it a lot!

Developer(+1)

thank you so much for the kind words! its really nice to hear you enjoyed the game! and i really like ur suggestion i wish we thought about it. if we ever work on a better version we will take that into account. 

Submitted

The game is really very cool and very chill. The fact that the map is random every day allows for a lot of diversity. (And the home button is very practical)

Developer

Yeah we were proud of our procedural generation wanted the game to have randomness to it. we appreciate the kind words and thanks for playing

Submitted

very good little game obviously reminding us of minecraft, I admit I didn't test for a long time but I couldn't find where to buy bombs?

Developer

Yeah well we appreciate you playing but if you had played a little longer you would have found chests which give gems, bombs and artefacts its all luck based so if u did find some you may have been unlucky. bombs are also quite powerful so we didn't want people finding too many lol but thanks for playing

Submitted

yes I know, as we are in voc with my colleague it happens that one of us stops quite quickly while the other pushes the exploration of the game a little further (as you can read above), sorry for that.

Submitted

Great game! my only feedback is that the camera is kinda far away

Developer

We appreciate you playing and yeah throughout development we wanted the camera to be stationary but changed it multiple times how far you can see and how big the mine was . we appreciate the feedback

Submitted(+1)

Hehe really nice game... gave me the vibes of terraria and minecraft and i loved that ^-^

Developer

Thank you for the kind words! and yeah lol they were some games inspiration was drawn from

Submitted(+1)

Awesome Game! I really got into the gameplay!

Developer

Thank you! glad to here u liked the game

Submitted(+1)

Nice game. I liked how much depth there was in the gameplay with the upgrade system and random artifacts that you can find. I managed to pass the third layer by using just bombs because I didn't have the pickaxe upgrade lol.

Developer

Thank you for the feedback and we are glad you enjoyed the game! yes we do agree bombs were maybe just a little overpowered lol

Viewing comments 20 to 1 of 62 · Previous page · First page