Play xphere
XPHERE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
SOUNDS / MUSIC | #327 | 1.354 | 1.833 |
BOSS DESIGN | #353 | 1.231 | 1.667 |
CONTROLS | #356 | 1.477 | 2.000 |
FUN | #366 | 1.108 | 1.500 |
Overall | #369 | 1.251 | 1.694 |
ART / VISUALS | #369 | 1.477 | 2.000 |
USE OF THEME | #377 | 0.862 | 1.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
One Boss with hidden exchange mechanic
Did your team create the vast majority of art and music during the game jam?
yep
Did your game use PlusMusic?
nop
Did your game use Playroom?
nop
Did your game use generative AI art?
no
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Comments
Neat game. I like the sword model. The idea seems cool, but the player attacks/movements are a bit slow and floaty.
But seeing that this appears to be your first posted game, it's not bad!
I loved the style you are going for, minimalist low poly, looks cool! I wish the character was a little more responsive feeling, but thanks for making this!
I like the base mechanic of the physics based spinny blade things, i think thats fun and is what i really focused on when playing. I never really felt the need to go melee with the boss. Movement is a little slow for my taste but it balances well with the speed of the discs and avoiding them so I suppose its balanced out.