There is a waterfall and i cannot go behind?! The game is beautiful but a bit slow and really hard.
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CAT WITH THE MAKESHIFT KNIFE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
BOSS DESIGN | #14 | 3.623 | 3.800 |
ART/VISUALS | #34 | 3.719 | 3.900 |
CONTROLS | #45 | 2.860 | 3.000 |
Overall | #58 | 2.797 | 2.933 |
FUN | #61 | 2.479 | 2.600 |
USE OF THEME | #73 | 2.002 | 2.100 |
SOUND/MUSIC | #85 | 2.098 | 2.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
cat crafts a makeshft knife
Does your game utilize the PlusMusic plugin?
nope
Did you use any third-party plugins other than PlusMusic?
nope
Comments
okay, rolling around to avoid bosses way bigger than me... is this a Dark Souls game? ahahaha anyway, the game looks very good and I have enjoyed the little story of the cat, you also used Unreal which to me is impressive as the engine can be quite challenging. I really liked your submission! Good Job!!
it is clearly a production of "pro"
I have some feedback
the travel time between each boss may be a little long, I would have liked someone to guide me a little more, especially at the end of a boss I was waiting for something to happen.
With a little more polish at the level of visual feedback it would be perfect (during a damage) or even to have music for each boss
Beyond that the game is really very very cool, the 3D decors and their diversity are very nice, the animations and the design of the bosses are really very successful and qualitative.
A big gg for the game, it's clearly one of the best!
Let's go with the obvious- game has to have a title, and you have one of the better ones! Other than that:
Very pretty environment. Nice animations. I'd say visual presentation is pretty good. Audio isn't as good. Sounds sound muted for some reason.
Next- I think gameplay would need some balancing. You start with the frog boss, and he's relentless! Nothing wrong about that, but at the same time your character moves pretty slow. Same with the attacks- bosses' have more range than yours. Even the animation of your attack seems to suggest that attack should connect, but in fact it doesn't!
Over all- a good looking game, with nice premise, but some balancing issues.
While I really enjoyed wandering and exploring initially, it took me a while to find any meaningful and fun gameplay. I once hit an invisible wall with a text prompt that said I should go to the south forest first. That would be enough direction if I had a compass or map to pull up and confirm where I'm at. A quest marker would do just as well, though it's probably much more complex than implementing a compass! The experience overall is beautiful, but I will have to revisit to find and fight the bosses when I have more time, and hopefully by then there will be an update!
The game looks amazing and the story is funny! Boss design and the world are very good made. I appreciate hp system from hollow knight as well.
But the theme use is poorly. You're basicaly just make a knife in the start and that's all. Bosses have very short window to attack them. Very quit sound and bad optimization.
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