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Sokoloseum's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
FUN | #32 | 3.000 | 3.000 |
SOUND/MUSIC | #38 | 3.154 | 3.154 |
CONTROLS | #43 | 2.923 | 2.923 |
BOSS DESIGN | #44 | 2.923 | 2.923 |
Overall | #52 | 2.846 | 2.846 |
ART/VISUALS | #60 | 3.154 | 3.154 |
USE OF THEME | #76 | 1.923 | 1.923 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
Bosses have makeshift elements in terms of graphics and designs. Player have a makeshift method of dealing damage.
Does your game utilize the PlusMusic plugin?
No
Did you use any third-party plugins other than PlusMusic?
Nope
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Comments
The game is nice and I think it works well as a mobile phone app, I had a bug the first time I loaded the game that the cube wasn't really following my inputs but instead it was moving on his own, not sure why but refreshing the page solved the issue, Good Job overall
while the gameplay is basic, artistically the artstyle is very appealing thus visually is very nice, I very much like the presentation plus the music is catchy, good!
It's a really fun little game! The musics are nice! It reminds me Crash Bandicoot! The mechanic is simple but really efficient. I loved it!
Turning the screen with the thrid boss wasn't so bad in itself, but the shift didn't apply to the controls so the level rotated out under me and made moving very hazardous since you could never be sure that the direction you press to move applies at the time you do, and give how the boss seems to attack on the playfield as well, there wasn't really a chance to wait for moving...
It took me a while to discover the "stretch" option...
thx, wait what? I thought i disabled the stretch button and make it stretch automatically......
Well polished game ! good job !
I like the first boss but the second give me hard time. the change in the control and the camera change are hard.
Overall its a really good entry!
i like your game idea, but i think the backsound for the game is not perfectly looped and i dont know why when i fight with some bosses, the boss still not die (hp isn't reduced). And i feel the camera view is little bother me to playing in some level like sokoking. But overall good job !!
some bosses have this weird design where the beam missed the boss, like the donut boss, because of the hole in the middle the beam will miss if its laying down. The clue is the let you or the box get hit by the icing from the sky if you havent beaten it yet
fun game! i wish there was a tutorial cause i spent the first couple mins using my trackpad to move , but using wasd feels rly good. i don't rly see the makeshift theme too well in here but it's a fun bossrush overall
the first boss is the tutorial tho... it does nothing, anyways thx for playing
I don't like the fact that I have to agree to a privacy policy to play the game, thats a really weird thing for a Jam game. The sound effects and music are fine, cool transitions, the take on the theme I feel is a little weak. I really like the take on the boss fight, is not really about damaging the boss directly, cool concept.
The sudden camera changes suck, especially in the third boss. Is super hard not to die because of it, you are moving to a save spot and then the camera changes, you press a key and or you fall to outside the stage or you get attacked by the boss.
its part of the mobile app i used to make the game, anyways thx for playing, also falling off the stage doesnt do anything apart from spawning you back in
ill add a disclaimer for it
I don't like the fact that I have to agree to a privacy policy to play the game, other than that; it's a nice game. I like the graphics and the idea is pretty cool, that being said, the controls are kinda finicky and the music could do some work.
its part of the mobile app i used to make the game lol anyways thx!