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A jam submission

King of Space!View game page

Submitted by AliveDrive, GameRickster (@GameRickster), cocell — 4 hours, 56 minutes before the deadline

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King of Space!'s page


CriteriaRankScore*Raw Score
Use of Bolt#63.6673.667

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • The movement feels good and I love the Debris animation. I just wish that you wouldn't be thrown so far back when the rocks explode, it hinders the momentum of the game.  I like the character designs, they have a mario 64 kind of feel to them. 

    Its cool that you found time to add a shop to the game, but I wish there was more variation in the power ups. Good job putting this together in a week! I feel like this team learnt quite a lot in the making of this game.

  • This was fun! An interesting visual style that kind of reminds me of the playfulness and goofiness of older days like Mario on the N64 and Psychonauts. 

    I feel like this game was a bit too ambitious in terms of scope for a short game jam. Although the shop is very cool, I wish more time had been invested in polishing the core roll-a-ball mechanic and feel (for example collision, pushback force, ground detection, etc.). Everything worked, but didn't feel quite as tight as it could have.

    It's nice that the game keeps track of your progress across deaths and allows you to unlock items with your hard earned gold. With a few more iterations, I could see this becoming a fun new take on the race-against-the-clock platformer with plenty of unlockables.


  • Cool characters and cartoony 3D art style. It was fun to hop around and collect coins and buy character upgrades. I wish there was visual fx when damaging enemies, jump detection is a bit spotty on hills sometimes. You have nice graph organization.

Flow graph / gameplay gifs

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Very innovative idea. Sadly, even my modern gaming laptop running this game on a low settings not very smooth :(

Add a bit of polish and profile to see if performance can be improved.


It has little sad music that hopefully changes to more cheerful one when space is reached (I couldn't make it). My windows laptop did not have enough juice to run it smoothly so couldn't enjoy it as much I had wanted.

The graphics and sfx-effects sounded great. Good job!