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A jam submission

SpeedsterView game page

60 seconds per level, up to 3,500 speed
Submitted by ThetaDog (@theta_dog) — 1 day, 7 hours before the deadline

Play game

Speedster's itch.io page

Results

CriteriaRankScore*Raw Score
MUSIC#7131.7392.750
VISUALS#8601.8973.000
THEME#8761.7392.750
SOUNDS#8801.4232.250
DESIGN#9361.5812.500
INNOVATION#9611.4232.250
OVERALL#9891.4232.250

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

A game in unreal...? That's rare for a jam! Surprisingly big download size. I haven't seen a game over 100MB and yours is almost 0.5GB. And that's when it's compressed. Not sure what's the reason - I'd guess you're using very high resolution textures or something like that. Just something to be mindful of. Regarding game-play itself - you can "complete" lvl 1 in 10 seconds with the lowest speed, so the 1 minute constraint doesn't really feel like a limit at all. Problem is - when I reach the key, I cannot progress to the next level. I tried mashing every button on the keyboard and I still don't know how to get to level 2. I really liked the idea of having a PC screen in the game for settings and credits - very meta :D. The jumping while wallruning was a bit weird too - you can jump as many times as you want which I don't think is supposed to happen. Don't be discouraged, nobody starts knowing everything. What you learned during the jam is the most important.