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Speedster's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
MUSIC | #713 | 1.739 | 2.750 |
VISUALS | #860 | 1.897 | 3.000 |
THEME | #876 | 1.739 | 2.750 |
SOUNDS | #880 | 1.423 | 2.250 |
DESIGN | #936 | 1.581 | 2.500 |
INNOVATION | #961 | 1.423 | 2.250 |
OVERALL | #989 | 1.423 | 2.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
A game in unreal...? That's rare for a jam! Surprisingly big download size. I haven't seen a game over 100MB and yours is almost 0.5GB. And that's when it's compressed. Not sure what's the reason - I'd guess you're using very high resolution textures or something like that. Just something to be mindful of. Regarding game-play itself - you can "complete" lvl 1 in 10 seconds with the lowest speed, so the 1 minute constraint doesn't really feel like a limit at all. Problem is - when I reach the key, I cannot progress to the next level. I tried mashing every button on the keyboard and I still don't know how to get to level 2. I really liked the idea of having a PC screen in the game for settings and credits - very meta :D. The jumping while wallruning was a bit weird too - you can jump as many times as you want which I don't think is supposed to happen. Don't be discouraged, nobody starts knowing everything. What you learned during the jam is the most important.