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A jam submission

Programmed Gunner!View game page

A game made for the Black Thorn Prod Jam!
Submitted by Laurence Creates (@laurencecreate) — 22 hours, 56 minutes before the deadline
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Programmed Gunner!'s itch.io page

Results

CriteriaRankScore*Raw Score
INNOVATION#401.8111.811
THEME#422.0002.000
OVERALL#801.6761.676
SOUNDS AND MUSIC#861.4861.486
THE EXPERIENCE#871.5681.568
VISUALS#971.6221.622

Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Interesting concept, and well made for only one day of work!

With more time, try to perfect the level design, I see lot of possibilities here.

Developer

Thanks!

Submitted

Game feel is great, the screen shakes and such gives weight to the character. Coding part I found to be a little hard to figure out, especially for a graphic artist like me :). But otherwise you have a great setup for a metroid-like game! :)

Developer

Thanks for the feedback. I got to the jam a little late so i only made the game in around 1 day but im clad you liked it :3

Submitted

I liked the concept for sure! the idea of coding while your playing is very neat. Stopping to click the code box kinda turned me off of it tbh. If you were to have made a shortcut key to enable the code box, as well as  a semi-autocomplete for the code part, that would have made it a lot better imo. I'm sure you would have put this in if you had more time though.... The gun has a very good feeling when you shoot it, and the particles definitely add to that. Like I said, very cool concept, keep up the good work! :)

Developer

Thanks for the feedback!

Submitted

No problem, if you want to take a look at my entry you can find it here :https://itch.io/jam/blackthornprod-game-jam-1/rate/319184

Submitted

I love the idea of coding your own player settings  that's what i thaught of at first but thaught it was too ambitious but you did it and it's amazing :)

Submitted (1 edit)

Cool concept. Enemies are a bit hard though. I also found a glitch at the beginning where you could jump over the wall. If you can try my game : https://doominator22.itch.io/48-hours 

Submitted

I loved the experiance of figuring out how to manipulate the bullet to destory different aspects of the level. I died when i got to the enemies and had to start all over, so maybe a checkpoint system could be added to make things a little more fun.

Submitted

Amazing visuals! Nice way of implementing code along with the game! However, sometimes, the player can't jump in the grass, and gravity doesnt really work.

Great job!

Developer

Thank you. I am aware of the bug in the grass with jumping. What gravity are you talking about. Bullet or Player?

Submitted

I think its for the player. When i made the gravity 0, nothing happened

Developer

Ah, no all commands only effect the bullet you shoot. so if you did

"Gravity = -1" 

when you shoot your bullet it would fall up instead of falling down.