It's so unique that a cat shoots flames!
The cat sitting waiting for the log to burn is so cute!
It was difficult to operate.
Criteria | Rank | Score* | Raw Score |
Enjoyment | #61 | 3.019 | 3.077 |
Innovation | #61 | 2.944 | 3.000 |
Overall | #63 | 3.004 | 3.062 |
Sound | #65 | 2.868 | 2.923 |
Visuals | #69 | 3.095 | 3.154 |
Black Cattiness | #78 | 3.095 | 3.154 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Say something about your game if you wanna! :D
What a cool jam! And such a friendly community! I am tired and submitting what I made in time :D
It's so unique that a cat shoots flames!
The cat sitting waiting for the log to burn is so cute!
It was difficult to operate.
Hm, nice! From now on, every cat needs fireballs. The logs took a while to burn- but I see you had plans for that. Really appreciate how the cat goes to sleep if you're idle for a bit. Pretty cool, I had fun.
*Oh, why'd the music start so late? Or was I just not listening?
Needs a bit of polishing, specially some sounds and animations but otherwise gj!
Great game, the logs take too long to burn, maybe some nice sound effect would make it feel better. The main menu is really cool!
I really liked the pixel art. I think adding some sound and music would help flesh the feel of the game out a lot
Super cool intro scene that respects the pixelated style (hold to that respect more!)
Combination of point-and-click controls with a top-down shooter has its pros and cons, and the experience feels quite unique in a good way. It took me some time to learn how to dodge with such a control scheme.
I like the art style, especially how the shadows are made.
Overall, that's nice work for such a short time.
And extra points for unnecessary details (like a sleeping cat)!
This game has great polish, especially for what seems like a solo dev.
The fire and health mechanics were a bit off; I felt that perhaps the logs could burn a little quicker and the responsiveness of the fire bolt could have been better (as you stated). I also would have liked checkpoints and/or regenerating health.
I think this stands out as a work that could be expanded upon.
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