Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Legend of Lu: RemasteredView game page

A classic platformer game featuring Luis the Capybara.
Submitted by Michael Grieshofer (@MiDev_885), mini.music, Toro, SantiagoBoscan (@santibscn) — 11 hours, 26 minutes before the deadline
Add to collection

Play game

Legend of Lu: Remastered's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#214.0754.075
Theme#474.0004.000
Presentation (graphics, audio)#634.2044.204
Originality#1363.5813.581

Ranked from 93 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent Mode?
We took the creative liberty of applying the theme "mode" through the remaster mode switch mechanic and building the entire idea around remastered game vs. original game playthrough. Player is playing as a streamer tackling the challenge of playing 2 games(classic and remastered) at once with one controller.

As we build the game with the original vs. remastered in mind, the mode switch affect the entirety of the graphics and audio. Switching between them also affects various elements in the levels: enemy behavior, rotating platforms and spike traps.

There are also two difficulty modes: normal and hard. Hard mode offers more challenges with a secret reward in the end for those who dared to try ;)

--

For those who wants to do all the fortune cookie collectibles: There are 11 in total. 10 hidden in normal mode, and 1 from finishing hard mode. You can check what you've collected in extra section of the main menu. We didn't have time to add completion meter but if you want to try to unlock all 11 good luck!

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 60 to 41 of 74 · Next page · Previous page · First page · Last page
Submitted(+2)

Nice game! Great controls (if a little stiff at times) and level flow. 

Submitted(+2)

I had fun! The mechanics and fundamentals are good if a bit stiff. Being able to switch between original and remastered modes during the menu and credits too is a really nice touch; I appreciate details like that.

Submitted(+2)

This is fantastic! Great creative use of theme, I really liked that the game actually needs you to switch between modes to solves puzzles. I ended up playing much longer than I planned to.
Initially the game froze up playing in browser but after that I only got minor hiccups when switching between modes.

Developer

It takes a bit for the game to load in browser when it shifted the first time in the level. In download it's certainly smoother.

Thank you for playing our game!

Submitted(+2)

Cute game! Loved the concept and the execution was really well done. Funny that the remastered version has impossible to complete areas that you need to revert to the old game to beat. I know that's the point of the game and mode but it's just funny to think about. haha Great job!

Developer(+1)

What if (plot twist!) the streamer just happened to keybind the screen change and action button into same button :p

Thank you!

Submitted(+2)

This was a greatly balanced platformer puzzle game. I really enjoyed the different ways I could solve areas with the mechanics you gave the player. Only thing I would change in a post jam build is the camera controller. I think having the camera pan down a bit when you have sections where the character is falling would help. Just so that you don't blind jump, which can be hard in a platformer. There is not much other advice I can give because this game was so darn good. Great Job! 

Submitted(+2)

Incredibly well fleshed out game, really good platforming mechanics that takes everything it throws at you and tests you in different ways.

Submitted(+2)

Incredibly well fleshed out game, really good platforming mechanics that takes everything it throws at you and tests you in different ways.

Submitted(+2)

Excellent very polished platformer with excellent art & audio.
Really like that each area of the game required different tactics.
Great work!

Submitted(+2)

Loved this game! Great art in both original and the remaster! Well done!

Submitted(+2)

This is honestly an extremely professional and competent platformer with a lot of appeal and pretty much professional-grade everything, down to extra bonus content. Apparently I brute forced a lot of solutions, but it's great when a platformer has enough options to let the player experiment and express their gameplay in different ways. In my case, my brain's smoothness and bounciness helped me clear heights hitherto unknown. >:3

Submitted(+2)

This is very polished and well thought out. The mechanics feel solid and the puzzles have a great difficulty progression! The instructions are very simple and effective.

Submitted(+2)

Seriously fantastic. A legitimately good platformed doesn't rely on gimmicks, but instead uses the gimmicks to enhance great level design. A fairly simple concept executed with great professionalism.

Thanks for the game, had a great time and played to completion.

Submitted(+2)

What an amazing and cohesive platformer! Love the way you incorporated the theme of mode in a multitude of engaging and fun ways. Great work!

Submitted(+2)

Nice platforming experience you got going on there! Remaster and classic is a very good take on thème aswell.

Loved the streamer intro ;)

Submitted(+2)

amazing platformer. great art and music. the level designs are sick. and the movement is flawless. no notes. great game.

Submitted(+2)

Felt like a fully fledged game! Love the overall aesthetic - the art and music for both modes. The game felt incredibly polished and the difficulty felt satisfying. I beat normal mode but will try out hard mode a bit later after reviewing some other games. 

Submitted(+2)

the platforming and the mechanics are awesome, its really fun and the difficulty is just right. good job!

Submitted(+2)

Incredible amount of polish in so many places. I love the art, the differences between remaster and classic mode are awesome. I love the chill main/pause menu too! Level design is top notch, I feel like it was really solid in using all the mechanics of the game and the check points felt fair. Really good job, y'all should be proud! 

(+2)

Well polished platformer, with great controls and mechanics, even the mode switch is awesome.
This was professionally made, well done! :)

Submitted(+2)

(Normal mode speed clear on second try with a couple deaths)
Needless to say, I've enjoyed the game a lot! Started with Hard Mode (38 minutes clear ^^'), and despite skipping the tutorial, player mechanics were intuitive and fun to learn. The game is really well designed, and really feels like The Messenger in some ways, especially the stage 3 and its bgm.

Maybe player movement could be tweaked a bit, as it did feel finicky in some parts. The staff would also sometimes break when you try to hit a corner of a wall, which may mess you up when you don't expect it. But certain bugs/exploits are actually pretty fun and could be interesting to play with - namely, the momentum you gain when jumping off of a moving platform, and also a bug with any wooden part in the middle of its state transition - switching modes very quickly during the transition would keep the part in its transitioned state. Not sure if the latter has any practical use, but I hope it doesn't get fixed :)

There are so many other details I enjoyed, like the 16:9 to 4:3 aspect ratio switch, classic spikes having clearer hitboxes than remastered, being able to switch modes during menu, intro and credits...  tl;dr 5 stars across the board from me. Congrats on finishing the jam!
Developer(+1)

wow props on starting with hard mode. and congrats on your normal mode time, very impressive. 

I was actually thinking of doing an extra level based on the platform momentum but decided against it so we could do some more polish in other areas.

Not sure what the phase skipping of rotating platforms could actually do tho. It's more a result of finding a solution for how quick mode switching should be handled in an intuitive way. 

Thanks you for the kind words and thanks for playing :D

Developer(+1)

Holy moly, that's amazing. I never expected someone who started off in hard mode, let alone finishing under one hour in first try. That's a very impressive speedrun time too!

Props for you to find our small secrets there!

Thank you for playing our game! We're really happy to hear you enjoyed your time with it!

Viewing comments 60 to 41 of 74 · Next page · Previous page · First page · Last page