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RTFE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #58 | 1.774 | 2.308 |
Execution | #68 | 1.774 | 2.308 |
Overall | #70 | 1.744 | 2.269 |
Graphics | #70 | 1.892 | 2.462 |
Game Design | #73 | 1.537 | 2.000 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I really hate these hills. They force you to constantly bunny-hop...
I had trouble running the linux build but compiling from source worked. Without feedback on the start button I thought the game froze, but I'm assuming that's just the game world loading/generating. Cool that you got random level generation in during a jam. I'm not great at the controls but like Rie said, it might be a skill issue. I probably would have had an easier time with a ranged weapon as it was difficult to know how close I needed to be to attack and also how far I needed to be to not get hurt. Oh, also, the health meter for me appeared off to the left vs what I see in your gameplay video.. not sure if that's my screen resolution or because I maximized the window after it launched.
fun stuff! I did notice that the handling was awkward (this might be the fact that I never played Quake when it was a thing; Half-Life was the first FPS I played and that played around with the Quake engine a fair bit I expect). my most successful run largely involved me standing still, which made it a lot easier.
going uphill is a bit hard !
Fun game! Some feedback:
I had fun with this, good job on releasing a game!
I have heard rumors that the Windows build works but may crash randomly. If this happens to you, you can try to build from source, maybe it'll work better then.
splendid