Solid resource management game, nice art, nice theming. In an expanded version I would a few frictions polished, like being able to replace buildings and/or expand, and blocking a couple of game states (should only allow one market, first lumberyard could be free to avoid soft-locking). It felt cool having the seasons move so quickly, and for those seasons to have mechanical significance (I noticed harvesting was tied to the seasons somewhat). Nice job!
Play game
Brew Tycoon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #23 | 3.375 | 3.632 |
Overall | #41 | 2.825 | 3.039 |
Graphics | #48 | 2.837 | 3.053 |
Audio | #49 | 2.348 | 2.526 |
Execution | #50 | 2.739 | 2.947 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I really liked the UI in this game. Took a bit to get the hang of it. I liked the cycling seasons driving everything. I can't decide if it'd be better if it cycled automatically or based on player actions. Nice job!
Cool game. It took me a little while to get the hang of the systems and work out how everything linked together. I also lost the first couple of play throughs while reading the tutorial, so it would have been nice to have the game paused until I hit a “start” button.
Other than that, I enjoyed building a little engine and turning the business around from “massively in debt” to so rich I owned about 20 people and sold enough alcohol to supply a small country!
I think this has the bones of a really fun strategy, and with the seasons turning it fit the theme well.
That was interesting, I love the concept. I went into debt immediately :P but ended up rolling in dough eventually.
Good idea. A bit easy to get that statue of victory. I'd like have more time to read the tutorial before the game starts, lost that first game in a hurry because of this ! I'd like the game to tell me how awesome I am when I build the victory statue. Maybe due to me playing the web version, but when clicking on a field that's on the bottom row, its UI is too low, and I can't see everything !
Very fun! I like the small number of tiles and the fact that the seasons pass by quickly. It could be developed further into a fast-paced puzzler.
fun tycoon game. Having some sort of ending screen after building the victory statue would be cool.
Yeah, I soft-locked myself right at the start of the game by building 4 fields, not realising that 4 people in a house mean 4 tiles I can use, and there being no way to build a house over a field.
It’s a little awkward you can get a game over by turning all your wheat into booze, I mean if I’m starving I’m not gonna distill any more vodka. (Or is that actually realistic in a way I don’t get? xD)
Leave a comment
Log in with itch.io to leave a comment.