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(Re)cycle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #42 | 2.563 | 2.833 |
Execution | #46 | 2.814 | 3.111 |
Overall | #55 | 2.513 | 2.778 |
Graphics | #58 | 2.412 | 2.667 |
Game Design | #62 | 2.261 | 2.500 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I liked the pixely look but I almost feel like you could dial it back a tad; I wasn't really sure what I was recycling. Definitely nailed a satisfying feeling of grabbing and moving things with the mouse, nice job!
Sadly unable to play on a macbook due to the following error:
20480x11520 is a pretty insane / totally inexplicable size for the canvas.
It seems that while your project is open source (found it after a bit of google stalking), the source code or a link to it is not included in the submission. So officially, I am unable to play and rate, even if I wanted to build from source.
Unofficially, I removed WindowMode::Fullscreen and that seemed to fix the error with the web build.
The game is simple, but the trash-grabbing-moving mechanic works really well, which I'm sure wasn't trivial to figure out. And it's complete, so nice work!
Thanks! I could not find a solution to this, this helps! Removing fullscreen for wasm now
It's pretty good!
I appreciate that the "snapback" on the mouse gives a bit more depth compared to simple click + drag. I would turn it down just a bit, but that's my taste.
the pixelation is smart, it helps to make the whole thing have a consistent look.
Cool shader!
Simple yet satisfying! I liked the unique artstyle. Managed to get 32 on my 4th attempt.
Woa! The idea of the game is super similar to mine :P Amazing and aesthetically pleasing for a first game! The sound effects are on point and the loading screens are cool!
Thanks!
My highscore is 40, if anyone plays this, let me know if you can beat it!