Got 110! According to the leaderboard, that’s not that good, but still, I had fun :)
Great boids implementation! The duck’s movement has a fitting mix of being predictable and unpredictable at the same time. I found it very intuitive to play.
For me personally, sitting through an entire round was a bit stressful. Maybe it’s because I need to be aware of everything on the screen at once, maybe it’s because the ducks are so cute and I feel genuinely sad when they die. Having something like a temporary powerup that made ducks chase away the cats would help with that and shake things up. Or maybe sometimes a friendly dog comes along to protect you? Or every once in a while, you randomly breed an eeeevil duck that the cats run away from? Some ideas.
Overall, good job implementing something so fun while still feeling simple!
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