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Bevy da Vinci's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme interpretation | #61 | 2.667 | 2.667 |
Fun | #72 | 1.889 | 1.889 |
Overall | #73 | 2.167 | 2.167 |
Presentation | #79 | 1.944 | 1.944 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Here's my work of art, inspired by another jam entry. I wanted to do more, but had to move on for time.
And some feedback:
- This is probably intentional, but I was slightly irked to restart the app and get the same initial set of pieces.
- In the beginning, it wasn't totally obvious to me that the bottom piece was the one that I was about to place. With the piece on top partially off screen, I was convinced that there was another piece I wasn't seeing or something. I think that showing a preview of the placement wouldn't harm the fun randomness of it all.
- I had several false starts where I had sort of planned out a "composition" and then was really surprised to find a limitation in the usable canvas. The usable canvas space should be marked out visually.
- The tweet button is just taking up way too much real estate. I was somewhat frustrated at this point and honestly had no desire to do any tweeting.
- The pieces may be "too random." Maybe consider a "shuffle bag" or something so things are still randomy, but you can't get so unlucky that you don't get a string of 30 pieces without a blue one.
cool goose!
All very valid points! I had a lot planned to address those, but yeah didn’t spend much time on this jam.