I loved Bomberman as a kid so this is right up my alley. You may have inspired me to go make my own Bomberman clone. I like the added challenge that you have to collect the rings before killing all the enemies. There is a lot more to this idea and combining these two games together matches the theme really well. The presentation is simple but I'm a big fan of it.
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Señor Pacbomber's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #43 | 2.858 | 3.111 |
Presentation | #52 | 2.994 | 3.259 |
Theme Interpretation | #60 | 2.620 | 2.852 |
Overall | #62 | 2.798 | 3.046 |
Originality | #72 | 2.722 | 2.963 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
There's quite a bit here for a couple days of work.
I got hit by this panic:
error[B0003]: Could not add a component (of type `bevy_tweening::Animator<bevy_transform::components::transform::Transform>`) to entity 575v8 because it doesn't exist in this World.'
With a bit more polish this could be really cool, but I had fun even as it is. Nice submission! :)
Hey! Yeah, the idea was to *combine* BomberMan and PacMan. I agree that it is not the smartest take on the combine theme, but I learned about the jam fairly late so I didn't have much time. Also, the levels were done in a hurry during a lunch break so they might be a bit hard (I literally just played each of them once, I think).
Impressive for how little time went into it IMO. It even has AI, even if it's fairly easily exploited. This reminds me of a bit of trivia regarding a extremely difficult jump in I wanna be the Guy. It's nearly impossible and requires a pixel perfect coordination, even much harder than the rest of that infamously difficult game. The developer said they nailed it first try, so they didn't expect it to be difficult...
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