super neat little game with solid game play, had a ton of fun finishing it. Wld love more lvls and the possibility to rebind controls (left click on a laptop sucks).
Play game
Elemental Sorcerer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #1 | 4.395 | 4.395 |
Overall | #7 | 3.974 | 3.974 |
Theme Interpretation | #9 | 4.184 | 4.184 |
Presentation | #10 | 4.053 | 4.053 |
Originality | #46 | 3.263 | 3.263 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I really liked this game! The small animations, the idea of combining different traits, the play style. Only, the a/d/space controls were a bit cumbersome for me, would have loved to have the arrow keys as an alternative.
Very cool little game, wish there was more! The combinations made sense and discovering each new item was very exciting, it was fun putting the different items and elements together to see their effects! Also made it a lot more strategic since you had to choose which combination you needed most for each puzzle, rather than the usual Metroidvania style where you can just have everything active all the time.
This game was a lot of fun. I think games that pull off the 1HP health system well are overall more satisfying than games that let you tank hits, and this game definitely does it well. Frequent checkpoints allowed me to play through the game mostly frustration free, with the only mild frustration coming from the rock puzzle. There should have been one more tile so the bottom rock could be pushed flush along the wall, because as-is, the physics feel a bit jank in that one section alone. It's a small blemish on an otherwise excellent submission.
Played to the end and wanted more. Tell me when you release the full game.
I love this game, it feels remarkably polished and bug-free for a jam game. Two points of critique though.
1: At the falling box puzzle, the box kept toppling over, requiring a reset. It would be nice if it just always stayed upright.
2: After getting the water element, I initially thought the game was done, since I was at a dead end. I almost quit, until I saw a comment about a cloak. It felt a little strange to have to backtrack.
Great game well executed. Maybe 'hold key' with radial menu for selecting combinations would be quicker. Also 'Air resistance' could be slow fall and allow movement through wind currents.
I enjoyed this game very much! I loved the overall idea. The only annoying thing for me was the input keys were all over the place, e.g. to close the combine window you have to reach for the escape button (maybe space button would be better?), space for jumping ... otherwise loving it!
The game feels finished for a jam's worth of time. Looks and sounds great. :)
The combination switching in an UI stops the platformer flow so it's slightly annoying, but the distance between puzzles and checkpoints is pretty short.
Overall great game!
damn, this game is really enjoyable! puzzles aren't hard and game is pretty much linear with track-back (obviously) but still this is my favorite one to play and i had to force myself to stop playing it!
in my personal opinion inputs are weird tho - spacebar instead of W key and mouse click instead of spacebar made me confused
The magical boots effect is sweet! The movement of the character feels fantastic and the pallet brightens my day! I felt live the avatar imbuing all the elements into my gear.
Leave a comment
Log in with itch.io to leave a comment.