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A jam submission

One ClickerView game page

A simple clicker/idle/factory game where you combine numbers. Bevy Jam #2 submission.
Submitted by RedTeapot — 1 day, 2 hours before the deadline
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One Clicker's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#43.9803.980
Overall#103.8153.815
Theme Interpretation#154.0004.000
Presentation#183.8003.800
Originality#353.4803.480

Ranked from 50 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Awesome game bro

Submitted(+1)

I didn't expect a clicker game here. I love it.

Submitted(+1)

I knew the moment I started playing this that I would be at it for quite a while. Fantastic concept and incredibly addicting. Unfortunately it is a bit easy to exploit and create contraptions that multiply repeatedly causing integer maths to break down. With a few small tweaks (like removing the upwards conveyor perhaps?) to address the easy snowballing and some more super expensive upgrades, I'd probably play this for hours.

Submitted(+2)

I wish I could mark stuff as spoilers on itch, anyway, I think I broke it. Very fun and silly idea. Works surprisingly well.



Submitted(+1)

Really cool. Elegant minimalist art with a concept that works well. Concrats.

Submitted(+1)

Really good game, I could easily lose track of time playing this! The zooming/panning camera is really nice, though one thing I'd like is more control over placement e.g. rotating pieces, selecting piece with number keys, cancelling placement, and being able to repeatedly place the same piece. 

Submitted(+1)

Its quite addictive! I love factory games and did spent some time in your submission. Well done.

Submitted(+1)

Nice one. Never seen a spatial clicker before.

(+2)

I spent way too much time on this and I still have it running, aside from not being able to cancel what is selected I really am enjoying it. simple but fun!

Submitted(+1)

Really interesting concept. I spent way more time playing it than initially expected. I think it has a great potential. The controls could be improved. It doesn’t seem possible to cancel the “order” (once I chose a device, I have to place it somewhere, even if it was a mistake). Also moving existing devices would make it more appealing.

As for the gameplay, accumulating points forever starts feeling… pointless :D I thought that maybe going with the factory metaphor, player could get different orders to fulfill. Each level could start with a special collector that only accepts a certain numbers (say 7, or 250) and your goal would be to build a factory to feed it this number. You could add devices like subtractors or dividers. Just a thought :-)

Submitted(+1)

Nice and unique idea. Great job!

Submitted(+2)

The new Factorio ! 

(+2)

Honestly this is a really cool concept. Only downside is placing the same machine is kind of annoying. But this is really cool

Submitted(+1)

This game is fantastic. Elegant in design, clean in execution, addicting in game play; it's the complete package. I loved combining the pads down to make the largest profit! It blew my mind when I could zoom out hahaha

(+1)

Took me a bit to figure out what I was trying to do. I think it was partially because I didn’t know what was behind the ???’s. Could be pretty fun if there was some goal/challenges involved.

Submitted

Yeah, if there was a speed run to a million or something