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A jam submission

Keep It UpView game page

Keep the ball up while dodging spikes!
Submitted by ScoutyBouty — 4 days, 21 hours before the deadline
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Keep It Up's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#143.3083.308
Overall experience#203.4233.423
Presentation#293.5773.577
Creativity/game design#403.1543.154

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Pretty hard love it!

Submitted

Pretty solid game! Love the graphics, though the ball exploding sprite is a bit bugged. It's a good take on a common concept as well with the spike dodging.

It is pretty hard however, mostly because the player feels very slippery and sluggish. The ball also feels very floaty, with each bullet pushing it in very awkward ways. Double jumping isn't explained anywhere either, actually.

Overall a great game, though! 

Submitted

pretty hard game... I like it!

Submitted

fun and new concept

Submitted

I really liked the game and thought the addition of spikes was cool and made the gameplay a lot more challenging.

Host

Bro this is so hard, but like kind in a good way, because it's so tempting to keep on trying to get further. I'd say the physics are a bit glitchy, but good job overall, and +1 for the palette choice :)

Submitted

Really hard but really fun at the same time, Great job 👍

Submitted (1 edit)

I keep coming back to this one.  Serious fun.

Submitted

i like it, but the ball physics feel janky, and the shooting distance max is pretty annoying. I get that you are trying to stop the player form just standing still and shooting, but that can be easily implemented by adding some sort of barrier at the top. Anoyways, fun game! Way better than mine. Nice 

Submitted

this is a cool game idea