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A jam submission

(Limited) Space and WormholesView game page

Made for the 2nd BenBonk Jam
Submitted by HexagonShark — 1 day, 1 hour before the deadline
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(Limited) Space and Wormholes's page


CriteriaRankScore*Raw Score

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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This is a really cool concept, and very unique. I think you got something here you could make in to a full fledged game if you spent some more time on it. good job I like it and think this is worth spending more time on outside of the game jam. 


Thanks :)


Interesting concept, combined with cure hand-drawn graphics and good sound effects (though a bit too loud for my taste). Think the difficulty spike could be polished out a little as the mid part of the game is a bit long and then suddenly it spikes really fast.

Overall, I enjoyed it and felt it is quite a unique take on the theme. Well done!


I agree

Deleted 72 days ago

I know I should have made a tutorial. You probably died because your score got to low


I was a little bored with the game after a while but at the end of the game it was pretty intense trying to get them away from your planet. Though it was a bit bored in the middle of the game.

Can you try my game?


I tried your game and liked it I know it takes way too long to get to the fun part, but I am really proud on the game

  • Theme: "so so"
  • Audio: Overall is good.
  • Visuals: Most of it is fine, but the game itself feels off specially the "blackhole" while circles. you could add some "highlight" to the "persons" that my mouse is close to.
  • Gameplay: How do i win? I get bored after a while.

Congratulations on the game.

The controls are polished, just missing a winning condition and a features somehow to stick the player playing the game. Cheers.


It is a Highscore game, you can't win!



I have some feedback to you:

- The humans are too tiny. I'd make them bigger.

- The teleport thingy is confusing.

- I think that instead of being always red ( the human count bar ) it could be green from 0-7 humans, yellow from 8-15 enemies and red from 16-20.


yeah I  hadn't got enough time to do that


Really interesting take on the theme! It's really fun to play. SFX is satisfying. Art is not very readable though. I think that pixelart would work well for this game. Enjoyed it :O

Could you also play my game and rate it?


thanks :D I would like to play your game but I don't know if it supports 32 bit. I am worse at Pixelart than normal.


You have a 32 bit computer? How? It's compiled for x64 unfortunately.


cool game!