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minimal Space Shooter's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity and Theme | #21 | 3.019 | 3.077 |
Fun | #29 | 2.491 | 2.538 |
Overall | #36 | 2.441 | 2.487 |
Visuals and Sound | #49 | 1.812 | 1.846 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
It's a bit boring since it's so simple, but the controls are smooth and the out of bounds mechanic works well. Some simple powerups like a nuke or attack speed increase would've been nice if you had more time
Very neat concept for the shmup genre! I was playing and thought of Ikaruga's polarity mechanic. The game feel definitely would've been improved with sound effects and looping music, but conceptually, it does a great job at fitting the theme.
One idea that I thought of potentially to provide more control to the player would be for red and blue energy to charge up when you're in those out of bounds areas and then to allow the player to shoot them on the fly. That way, you would have more opportunity to break the enemies shields without constantly having to go into the boundary again as soon as you recovered your dash meter. Just a thought.
Overall, nice work!
interesting minimalistic game also liked the idea of hp on the character; noticed that when use dash you can fly out of bounds
Really nice game. Surprisingly well animated for something that's supposed to be minimalistic.
Nice concept! The out of bounds dash is great to get out of harms way, but if you stay too long outside it's easy to get launched into enemy fire on the way back. Some gameplay sound would be great too.
It is almost impossible to defeat enemies, the game doesn't mach with the theme, there is no sound.
Try dashing into the walls.
I'm actually blown away by that mechanic. Its a bit difficult to aim when you're off screen and the game loop doesn't offer too much... but I enjoyed it and the mechanic is super clever.