I am shocked to see no comments on your game. The graphics are amazing, the animations are fluid and overall, the game feels so polished!
I had an issue with the bats. The radius to trigger it is short and it moves really fast. Maybe you should add a 1 second animation that shows that the bat will attack you.
Also, I'm not sure what the objective is other than collecting candy (I ended up getting 40 of them). I was exploring the entire game and the underground cave collecting candy but couldn't find a way to finish the game.
Overall, great work on the game! I really liked it!
Thank you so much! indeed the bat may need an animation to let the player know it will attack, i didn't think of it because i knew when he was attacking haha, and well the end game was kind of rushed indeed, we added a special candy at the end of the game to trigger the finish but over all there wasn't a big objective
Comments
The graphics are amazing and the player animations transition nicely and I love the character/ghost design, but there is no BG music :(
Thanks the artist worked very hard on the animations! unfortunately indeed we didn't had time to add background music :(
I am shocked to see no comments on your game. The graphics are amazing, the animations are fluid and overall, the game feels so polished!
I had an issue with the bats. The radius to trigger it is short and it moves really fast. Maybe you should add a 1 second animation that shows that the bat will attack you.
Also, I'm not sure what the objective is other than collecting candy (I ended up getting 40 of them). I was exploring the entire game and the underground cave collecting candy but couldn't find a way to finish the game.
Overall, great work on the game! I really liked it!
Thank you so much! indeed the bat may need an animation to let the player know it will attack, i didn't think of it because i knew when he was attacking haha, and well the end game was kind of rushed indeed, we added a special candy at the end of the game to trigger the finish but over all there wasn't a big objective