The platforming was interesting! The second jump being the higher one definitely made for some interesting timings to get the bigger gaps, particularly when there were enemies.
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GhostBop's itch.io pageTeam members name & contribution
Myself (Kaabiikaze): Everything in the project (art, programming, level design) except for music, sfx and font (those are credited)
Email address
Kaabiikaze (kirbyispimpin@gmail.com)
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