Cool concept, but missed the mark for me, mostly in Act III. The process of the dissection itself can hardly be narrowed down to a simple list of organs, as if all those structures are not interconnected and explored simultaneously. It is a laborious multiple day affair done in stages. There is room for a lot more depth here, such that as it is I don't think it captures the thrill of a dissection. But that's just my own experiences.
Also the instance on a set gender and occupation is a little odd, as the rest of the prompts don't seem to interact those character facets much? Few other minor details give me pause, like 'contamination' of a dissection? How? Incorporating the dice is fun though.
Otherwise it is serviceable for solo play, though I wish the prompts pulled you in more. Also the writing intersects with elements of the background in a few spots that makes it hard to read. Pretty good for a first game!
Very fair! Thanks for your comment, I agree that some of it probably is a little rough and ready, especially considering I don't have a lot of experience designing games. Act III is certainly an overly simplified version of a dissection–that could likely be a whole game on its own. Perhaps in future versions I'll hash it out a bit more to contain different steps or focus on systems rather than individual organs, but for this version I wanted to focus more on the impacts and implications of the dissection rather than the dissection itself.
Comments
Cool concept, but missed the mark for me, mostly in Act III. The process of the dissection itself can hardly be narrowed down to a simple list of organs, as if all those structures are not interconnected and explored simultaneously. It is a laborious multiple day affair done in stages. There is room for a lot more depth here, such that as it is I don't think it captures the thrill of a dissection. But that's just my own experiences.
Also the instance on a set gender and occupation is a little odd, as the rest of the prompts don't seem to interact those character facets much? Few other minor details give me pause, like 'contamination' of a dissection? How? Incorporating the dice is fun though.
Otherwise it is serviceable for solo play, though I wish the prompts pulled you in more. Also the writing intersects with elements of the background in a few spots that makes it hard to read. Pretty good for a first game!
Very fair! Thanks for your comment, I agree that some of it probably is a little rough and ready, especially considering I don't have a lot of experience designing games. Act III is certainly an overly simplified version of a dissection–that could likely be a whole game on its own. Perhaps in future versions I'll hash it out a bit more to contain different steps or focus on systems rather than individual organs, but for this version I wanted to focus more on the impacts and implications of the dissection rather than the dissection itself.